Spawning problem...again. Created 20 years ago2004-12-13 21:47:20 UTC by rdg rdg

Created 20 years ago2004-12-13 21:47:20 UTC by rdg rdg

Posted 20 years ago2004-12-13 21:47:20 UTC Post #78198
Right, info_player_start info_player_deathmatch a good distance from each.... other not touching, walls floors, other entities, ect. No leaks, compiling went perfect. I load my map up, and instead of it ask for me to pick a team, I spawn automatically, I don't get a knife, my hud doesn't show up. I press tab and it shows I'm on the ct already. I can walk around fine. Just no knife or hud. Then, to top off this experience, I press the change team keyy, the menu comes up, I select a team, and I die. The map reloads itself, and I'm stuck in the same loop. W t f ? Help?
Posted 20 years ago2004-12-13 22:10:59 UTC Post #78201
Umm did you try runnung it from the console?
Posted 20 years ago2004-12-13 23:37:09 UTC Post #78212
That's the only way I run my maps.
Posted 20 years ago2004-12-13 23:44:25 UTC Post #78216
The map command is for debugging. It doesn't not start up the CS multiplayer routines. Try setting up a LAN server with your map. :)
Posted 20 years ago2004-12-13 23:44:31 UTC Post #78217
The map command is for debugging. It does not start up the CS multiplayer routines. Try setting up a LAN server with your map. :)
Posted 20 years ago2004-12-13 23:46:27 UTC Post #78219
:eep: :zonked: Doublepost.

Could a kind admin please remove my first post and this one.
Cheers. :D
Posted 20 years ago2004-12-14 00:24:49 UTC Post #78223
Try setting up a LAN server with your map
in case you dont know how, just clicj "create server" from the splash screen.
Posted 20 years ago2004-12-14 17:58:07 UTC Post #78348
Thanks fellas.
Posted 20 years ago2004-12-14 18:06:42 UTC Post #78352
is info_player_deathmatch terrorist spawn point?
Posted 20 years ago2004-12-14 18:10:38 UTC Post #78353
Posted 20 years ago2004-12-15 00:17:16 UTC Post #78408
It works. There was nothing wrong with the spawns. I was running my map in debugging mode.
Posted 20 years ago2004-12-15 00:22:28 UTC Post #78409
are you making a cs map or a cs:s map. Cs:s no longer uses info_playerstart it uses info_playercounterterrorist
Posted 20 years ago2004-12-15 00:42:52 UTC Post #78411
...and info_playerterrorist for the T spawns.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-12-15 01:06:43 UTC Post #78413
I
FIXED
IT
ALREADY
Thank you for your willingness to help, but I fixed it a while ago.
Posted 20 years ago2004-12-15 01:26:03 UTC Post #78414
I
FIXED
IT
ALREADY
Thank you for your willingness to help, but I fixed it a while ago.
we know, but someone asked another question in here... that's what we were answering.
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