CS:S mirrors Created 19 years ago2004-12-10 22:56:34 UTC by kdhunt2000 kdhunt2000

Created 19 years ago2004-12-10 22:56:34 UTC by kdhunt2000 kdhunt2000

Posted 19 years ago2004-12-10 22:56:34 UTC Post #77548
can they be done. Plz for the love of god say yes. If so, how? I'm tried a few different thigns but they didtnt work. Plz help me out here :zonked:
Posted 19 years ago2004-12-11 02:08:57 UTC Post #77578
I'm pretty sure that mirrors cameras will pick up players in multiplayer games. Why not just have the camera view point in front of the mirror, then the screen be just behind it?
Posted 19 years ago2004-12-11 04:07:29 UTC Post #77585
cna u give me a like guide to this, I dont know anything in the new hammer, I have to re-learn :(
Posted 19 years ago2004-12-14 20:16:36 UTC Post #78386
can't you put the camera behind the mirror (viewscreen) and make the back of the mirror see through?
Posted 19 years ago2004-12-14 21:45:04 UTC Post #78390
yeah, but it would be the opposite of a mirror. if the player moves right, the image would move to the players left.
Posted 19 years ago2004-12-14 23:04:23 UTC Post #78394
maybe put the texture of the mirror to a - number so the horizontal texture is reversed, it worked for decals and textures, maybe cameras too...
Posted 19 years ago2004-12-19 18:01:36 UTC Post #79156
they arent rendered. to fix it... dunno, recode cs:s?
Posted 19 years ago2004-12-19 23:50:22 UTC Post #79265
cna someone help me for the love of god?
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