PROBLEMS WITH CUSTOM ''{___' Created 19 years ago2004-12-09 20:13:54 UTC by The HL Oracle The HL Oracle

Created 19 years ago2004-12-09 20:13:54 UTC by The HL Oracle The HL Oracle

Posted 19 years ago2004-12-09 20:13:54 UTC Post #77306
HEY! I've made a custom texture that was called {littlefence, but the problem is, that when I put it in a solid and the solid transformed into a FUNC_WALL entity, with the render properties like this:
render mode: solid
and FX AMOUNT: 255
But when I compiled the map with qrad -extra, vis working correctly and qcsg and qbsp2 normally too, the texture seemed awful. When I looked at it closer, it was OK, but as farther I went, the worse it got. PLEASE HELP ME!!!!!!!!!!
Posted 19 years ago2004-12-15 20:26:17 UTC Post #78552
Zoners???????? Are you outta your mind????? Last time I used it was fucking complicated.
Refering to my problem, I saw in the RUST that I could have forgotten to ReMip the texture, is that possible????????
Posted 19 years ago2004-12-15 20:59:36 UTC Post #78553
...

How is Zoners "fucking complicated"?
AJ AJGlorious Overlord
Posted 19 years ago2004-12-15 21:16:08 UTC Post #78554
It's not.

Your problem may deal with the compile tools - Zoners is the only acceptable way to compile HL maps.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-12-19 10:54:13 UTC Post #79097
Zoner's tools are what you need, they are not complicated if u set them up in Hammer's Build Programs... after you install ZHLT, just change the executables in hammer from the qrad, qbsp, qcsg, and qvis to the hlrad, hlbsp, hlcsg, and hlvis... they are located in the ZHLT folder... simple as that :)
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