HL2 Cameras Created 19 years ago2004-12-27 14:59:19 UTC by lucky4444 lucky4444

Created 19 years ago2004-12-27 14:59:19 UTC by lucky4444 lucky4444

Posted 19 years ago2004-12-27 14:59:19 UTC Post #79829
I have followed the tutorial at the following site to make a camera, but it doesn't work. When I play the map all I see on the monitor is dev_monitor - but I want an acual monitor.

http://halflife.kubelwagon.mine.nu/

Can someone direct or tell me how to make a camera and monitor work.
Posted 19 years ago2004-12-27 15:49:48 UTC Post #79836
Can someone direct or tell me how to make a camera and monitor work.
Posted 19 years ago2004-12-27 16:22:35 UTC Post #79840
Posted 19 years ago2004-12-27 16:37:38 UTC Post #79844
Now, if I want to make the camera able to be picked up, what do I do. I know that the camera can have a parent value, but the info_camera_link can't have a parent value. What do I do?
Posted 19 years ago2004-12-27 16:40:43 UTC Post #79845
Parent the camera with a func_physbox or prop_physics.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-12-27 16:42:14 UTC Post #79846
I just said I know how to parent the camera, but what do I do with the info_camera_link? Do I just leave it and it would move anyway?
Posted 19 years ago2004-12-27 16:52:23 UTC Post #79847
The info_camera_link does not need to move, it just tells the TV which camera to display.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-12-27 19:07:18 UTC Post #79863
To make a tv that you can move:
Make a prop_physics and name it
set the model as the tv with no screen(Glass)
Make a brush that covers the tv screen, then make it func_brush, name it, set parent to the name of the prop_physics, and give the front face the tvmonitor texture as described in the tutorial.
then make a info_camera_link set its destination brush to the name of the func_brush, of course you have to make a camera like in the tutorial.
Set the camera_link to the camera, i cant check if that works now cus its late and im tired but i hope it will give you the idea ;)

A example map http://www.snarkpit.com/editing.php?page

files&download=166

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