Compile problem(log enclosed) Created 19 years ago2005-01-18 20:29:35 UTC by joemak77 joemak77

Created 19 years ago2005-01-18 20:29:35 UTC by joemak77 joemak77

Posted 19 years ago2005-01-18 20:29:35 UTC Post #84493
** Executing...
** Command: Change Directory
** Parameters: C:sierraHALF-LIFEhl.exe -game cstrike

** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsMonkey BoyDesktopsurf_mak.map" "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak.map"

** Executing...
** Command: C:DOCUME~1MONKEY~1DesktopNEWFOL~1hlcsg.exe
** Parameters: "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak"

hlcsg v3.0 rel Public Beta 2 (Sep 21 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Built on code by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
For Full Credits please read credits.html
Submit detailed bug reports to (amckern at amckern@yahoo.com, or AJenbo at anders.jenbo@pc.dk)
If you have a mapping error, please ask at the modifications 'Nominated Mapping Help Forum'

--- BEGIN hlcsg ---
Command line: C:DOCUME~1MONKEY~1DesktopNEWFOL~1hlcsg.exe "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak"
Entering C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%...60%...Error: Entity 3, Brush 0, Side 1: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
You can also look at http://www.slackiller.com/tommy14/errors.htm to see a more comprehensive listing

Error: Entity 3, Brush 0, Side 2: plane with no normal
Error: Entity 3, Brush 0, Side 2: has a coplanar plane at (2560, -1984, 705), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 0, Side 3: plane with no normal
Error: Entity 3, Brush 0, Side 3: has a coplanar plane at (2560, -1088, 705), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 0, Side 3: has a coplanar plane at (2560, -1088, 705), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 0, Side 4: plane with no normal
Error: Entity 3, Brush 0, Side 4: has a coplanar plane at (2176, -1984, 705), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 0, Side 4: has a coplanar plane at (2176, -1984, 705), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 0, Side 4: has a coplanar plane at (2176, -1984, 705), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 0, Side 5: has a coplanar plane at (2176, -1088, 705), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 0: outside world(+/-4096): (10000,-10000,705)(10000,10000,705)
Error: Entity 3, Brush 0: outside world(+/-4096): (10000,-10000,705)(10000,10000,705)
Error: Entity 3, Brush 0: outside world(+/-4096): (10016,-10016,669)(10016,10016,741)
Error: Entity 3, Brush 0: outside world(+/-4096): (10016,-10016,669)(10016,10016,741)
Error: Entity 3, Brush 0: outside world(+/-4096): (10032,-10032,673)(10032,10032,737)
Error: Entity 3, Brush 0: outside world(+/-4096): (10032,-10032,673)(10032,10032,737)
Error: Entity 3, Brush 0: outside world(+/-4096): (10016,-10016,687)(10016,10016,723)
Error: Entity 3, Brush 0: outside world(+/-4096): (10016,-10016,687)(10016,10016,723)
Error: Entity 3, Brush 1, Side 1: plane with no normal
Error: Entity 3, Brush 1, Side 2: plane with no normal
Error: Entity 3, Brush 1, Side 2: has a coplanar plane at (2560, -1088, 704), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 1, Side 3: plane with no normal
Error: Entity 3, Brush 1, Side 3: has a coplanar plane at (2176, -1088, 704), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 1, Side 3: has a coplanar plane at (2176, -1088, 704), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 1, Side 4: plane with no normal
Error: Entity 3, Brush 1, Side 4: has a coplanar plane at (2560, -1984, 704), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 1, Side 4: has a coplanar plane at (2560, -1984, 704), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 1, Side 4: has a coplanar plane at (2560, -1984, 704), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 1, Side 5: has a coplanar plane at (2176, -1984, 704), texture CSTRIKE_FJ2DOCK
Error: Entity 3, Brush 1: outside world(+/-4096): (10000,-10000,704)(10000,10000,704)
Error: Entity 3, Brush 1: outside world(+/-4096): (10000,-10000,704)(10000,10000,704)
Error: Entity 3, Brush 1: outside world(+/-4096): (10016,-10016,668)(10016,10016,740)
Error: Entity 3, Brush 1: outside world(+/-4096): (10016,-10016,668)(10016,10016,740)
Error: Entity 3, Brush 1: outside world(+/-4096): (10032,-10032,672)(10032,10032,736)
Error: Entity 3, Brush 1: outside world(+/-4096): (10032,-10032,672)(10032,10032,736)
Error: Entity 3, Brush 1: outside world(+/-4096): (10016,-10016,686)(10016,10016,722)
Error: Entity 3, Brush 1: outside world(+/-4096): (10016,-10016,686)(10016,10016,722)
90%... (1.00 seconds)

--- END hlcsg ---

** Executing...
** Command: C:DOCUME~1MONKEY~1DesktopNEWFOL~1hlbsp.exe
** Parameters: "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak"

hlbsp v3.0 rel Public Beta 2 (Sep 21 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Built on code by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
For Full Credits please read credits.html
Submit detailed bug reports to (amckern at amckern@yahoo.com, or AJenbo at anders.jenbo@pc.dk)
If you have a mapping error, please ask at the modifications 'Nominated Mapping Help Forum'

--- BEGIN hlbsp ---
Command line: C:DOCUME~1MONKEY~1DesktopNEWFOL~1hlbsp.exe "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak"
>> There was a problem compiling the map.
>> Check the file C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak.log for the cause.

--- END hlbsp ---

** Executing...
** Command: C:DOCUME~1MONKEY~1DesktopNEWFOL~1hlvis.exe
** Parameters: -fast "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak"

g_fastvis = true
hlvis v3.0 rel 3.0 Beta 4 (Nov 11 2004)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern at amckern@yahoo.com)

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum `Search Function'.
--- BEGIN hlvis ---
Command line: C:DOCUME~1MONKEY~1DesktopNEWFOL~1hlvis.exe -fast "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak"
>> There was a problem compiling the map.
>> Check the file C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak.log for the cause.

--- END hlvis ---

** Executing...
** Command: C:DOCUME~1MONKEY~1DesktopNEWFOL~1hlrad.exe
** Parameters: "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak"

hlrad v3.0 rel 3.0 Beta 4 (Nov 11 2004)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern at amckern@yahoo.com)

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum `Search Function'.
--- BEGIN hlrad ---
Command line: C:DOCUME~1MONKEY~1DesktopNEWFOL~1hlrad.exe "C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak"
>> There was a problem compiling the map.
>> Check the file C:program Filesvalvesteamsteamappsjoemak7790counter-strikecstrikemapssurf_mak.log for the cause.

--- END hlrad ---

can someone please tell me whats wrong here?
Posted 19 years ago2005-01-18 22:04:21 UTC Post #84500
Try opening your map in Hammer, and then hit Alt + P. I bet you did some clipping or vertex manipulation that screwed up the alignment of one of your textures.
Posted 19 years ago2005-01-18 23:42:40 UTC Post #84505
  1. "Fatal: Entity xxx, Brush xxx, Side x: has a coplanar plane at (xxxx,xxxx,xxxx)"
Due to vertex manipulation- 3 or more vertices (points) lying on the same vertex (line), when the limit is 2.
?Check your map for problems, and fix all instances of 'texture axis perpendicular to face' errors
?Go to the relevant brush/entity number (CTRL+SHIFT+G) and use the clip tool on it

"Fatal: Entity xx, Brush xxx: outside world(+/-4096): (xxxx,xxxx,xxxx)-(xxxx,xxxx,xxxx)"
You may have an invalid brush, see if you get a max_leaf_faceserror message. Values near +/-4000 mean that you have brushes that are extending off the edge of the editable region
?Make sure that all solids are within the confines of the editable region. If you can't see any doing this, save as . MAP and open Values near +/-9000 indicate an invalid brush which must be fixed:
?Check for errors and fix any illegal solids.
?Export your map to MAP format, close the map, and open the MAP. Delete any solids that extend across the map and off the editable region. Save as RMF and recompile

(taken from the Snark Pit)
Posted 19 years ago2005-01-18 23:42:45 UTC Post #84506
  1. "Fatal: Entity xxx, Brush xxx, Side x: has a coplanar plane at (xxxx,xxxx,xxxx)"
Due to vertex manipulation- 3 or more vertices (points) lying on the same vertex (line), when the limit is 2.
?Check your map for problems, and fix all instances of 'texture axis perpendicular to face' errors
?Go to the relevant brush/entity number (CTRL+SHIFT+G) and use the clip tool on it

"Fatal: Entity xx, Brush xxx: outside world(+/-4096): (xxxx,xxxx,xxxx)-(xxxx,xxxx,xxxx)"
You may have an invalid brush, see if you get a max_leaf_faceserror message. Values near +/-4000 mean that you have brushes that are extending off the edge of the editable region
?Make sure that all solids are within the confines of the editable region. If you can't see any doing this, save as . MAP and open Values near +/-9000 indicate an invalid brush which must be fixed:
?Check for errors and fix any illegal solids.
?Export your map to MAP format, close the map, and open the MAP. Delete any solids that extend across the map and off the editable region. Save as RMF and recompile

(taken from the Snark Pit)
Posted 19 years ago2005-01-19 01:39:57 UTC Post #84514
Please bookmark this site: http://www.slackiller.com/tommy14/errors.htm

It contains nearly every Hammer error known and should help you when you get errors such as that.
AJ AJGlorious Overlord
Posted 19 years ago2005-01-19 08:17:56 UTC Post #84530
Heh, what's funny is that site is listed in his errors. It's right here, after the bit about if anything is clipping the hulls:

"You can also look at http://www.slackiller.com/tommy14/errors
.htm to see a more comprehensive listing"
Posted 19 years ago2005-01-19 08:18:51 UTC Post #84531
It was also mentioned in your compile log. Read it before posting in future.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-19 11:06:31 UTC Post #84558
Look for a detailed brush you clipped instead of using Vertex Manipulation! The Fix Errors Option should also get rid of your problems
(SOME*) :)
Unbreakable UnbreakableWindows 7.9 Rating!
You must be logged in to post a response.