Posted 19 years ago2005-01-23 02:58:13 UTCPost #85193
It's generated depending on the player, but the controller tells the game you want fog to be present. The fog textures are for certain special situations, the env_fog_controller is what you're looking for.
The distances and how thick it is can be set in the fog controller's properties.
Posted 19 years ago2005-01-23 15:44:07 UTCPost #85282
the d1_fog_trainstation or whatnot works. Not sure regarding the rest.
The fog is procedurally placed depending on how you setup your controller. Setting a low fog start makes the fog closer, setting a high one makes it start farther away.
Posted 19 years ago2005-01-23 15:57:43 UTCPost #85290
How would I go about placing it in a certain place in a map...see it is a shaft I want fog at the top and the bottom to mask how it isent actually that long.