Posted 19 years ago2005-01-29 13:53:40 UTCPost #86689
I've done tons of searches and seen that how you use -wadinclude is as such: -wadiunclude wadname.wad Now, I have tried this (in the batch sompiler) and it didn't bind the textures to the map. What am I doing wrong?
Posted 19 years ago2005-01-29 22:58:59 UTCPost #86822
That was a typo when i posted this message. I was using -wadINCLUDE. And, once again, I figured it out after posting this question. Gah, I need to post thi9ngs when I've given up...