But the thing is, the bots spawn properly, they just don't move any farther the a few steps in any direction from where they spawn and only look in one direction.
If you want to see what I mean, then open the example map for CSS called lightmaps, select it and press CTRL+M and select scale and make it twice the size. Then, put the CT on the other side of the room, put in 3 more spawn points next to the current ones, then stretch on of the boxes that are in the map so they touch both sides of the map (splitting the Ts and CTs into thier own sides.
Then, make it so they have to zig- zag through the walls to get to each other:
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CT | |
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| | T
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______________Then compile it and play and you should see what I mean if you followed what I said.
If you play the map without changing it (meaning you against one bot), The that one bot will work, it only doesn't work if I put more than one bot.
Please report here what you find.