The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_perthowned
by
Silvertongue
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
css ambience
Created
19 years ago
2005-02-12 00:06:45 UTC
by
guy
Forums
Source Engine Discussion
View Thread
Created
19 years ago
2005-02-12 00:06:45 UTC
by
guy
guy
Posted
19 years ago
2005-02-12 00:06:45 UTC
Post #89803
how do you make an ambient sound keep playing after the round has finnished, because mine always stops after the first round.
guy
DrGlass
Posted
19 years ago
2005-02-12 00:40:09 UTC
Post #89816
logic_auto > trigger sound
That will fire the sound every round.
DrGlass
guy
Posted
19 years ago
2005-02-12 01:22:33 UTC
Post #89820
what output name do I choose? eg. OnLoadGame , OnMapSpawn
guy
You must be logged in to post a response.