My elevator works...but won't stop?? Created 19 years ago2005-02-14 11:45:25 UTC by trepidation trepidation

Created 19 years ago2005-02-14 11:45:25 UTC by trepidation trepidation

Posted 19 years ago2005-02-14 11:45:25 UTC Post #90424
I got my elevator to work, but the functrain (the platform) doesn't stop when it reaches it's spawnpoint (first floor where it started). again however, this only happens on the bottom floor, once it gets to the second, third, etc it stops and waits for the button to be pushed. how to solve this problem? i made sure in the functracktrain properties (the platform) the first stop target was path_track_1. ....at least that's what the tutorial said. :)
Posted 19 years ago2005-02-14 19:40:26 UTC Post #90584
The first path track entity you put in should be where the elevator starts. you need to put one in per elevator stop point, so if you have 2 levels the elevator is going to be at rest at, you need to put one in at each of the stops.
Posted 19 years ago2005-02-15 15:03:43 UTC Post #90799
Make sure theres no speed set on spawn for the bottom entitys.
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