CS1.6 custom wad Created 19 years ago2005-02-14 19:36:26 UTC by J.C J.C

Created 19 years ago2005-02-14 19:36:26 UTC by J.C J.C

Posted 19 years ago2005-02-14 19:36:26 UTC Post #90582
hi.

'was working on a CS1.6 map project.

a bit too ambitious for good ol' HL1.

"allocbloc:full" :| ..............

we finally decided to switch the project on CS:S

the textures I was working on became useless.

here are : http://www.ideaseed.net/maps/CS16/wad16

if you can make a better use of them than I did, go ahead.

I want credits, am not responsible bla bla bla ...
Posted 19 years ago2005-02-15 15:55:29 UTC Post #90820
Looks great - good luck with the Source version ;)
Posted 19 years ago2005-02-15 17:06:26 UTC Post #90847
Some nice stuff there, good luck.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-02-15 17:20:21 UTC Post #90851
My God, I can actually use some of those, very good work! Thank you. :D
Posted 19 years ago2005-02-15 18:24:43 UTC Post #90875
wow, I am happy to realize that my work isn't finally totally wasted. :)

and keep in mind : don't abuse with textures scale settings ! ;)
good luck with the Source version
thanks,
as source allow a massive use of models, I think I will rebuild the map more with models than with detailed textures.
Posted 19 years ago2005-02-15 18:31:12 UTC Post #90880
Real nice, most of them :) What prog they made in?
Posted 19 years ago2005-02-15 19:14:26 UTC Post #90906
3DSmax 5.0 + Photoshop 6.0

...

mmh, trial versions of course :) ...
Posted 19 years ago2005-02-17 00:54:59 UTC Post #91147
nice thouse are some good wads :D
Posted 19 years ago2005-02-17 07:12:10 UTC Post #91174
I did it mainly because most CS wads I found on the net are only about crates, grounds (dirt, sand and grass), and brick walls : ...
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