ambient generic Created 19 years ago2005-03-02 00:38:56 UTC by rat808 rat808

Created 19 years ago2005-03-02 00:38:56 UTC by rat808 rat808

Posted 19 years ago2005-03-02 00:38:56 UTC Post #94532
i have a problem. i try to have the ambient/atmosphere/thunder2.wav play loop but plays once. then i tried making it triggered but then i dont hear anything. whats wrong? if i get it working, how would i make the sound delay every 15sec. but play again and again?
Posted 19 years ago2005-03-02 00:40:13 UTC Post #94533
Have whatever triggers it StopSound and StartSound in succession? Or set it to not loop.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-03-02 00:55:48 UTC Post #94534
it is set not to loop. but then i tried thunder with logic_timer for min. 5 max. 25 and it still doesnt make any sound. what can i do?
Posted 19 years ago2005-03-02 01:01:13 UTC Post #94536
Did you set the timer to have an output of OnTimer and the entity to your sound name and then a PlaySound?

Make sure you set it to use random time as well, if you're using a min and max value.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-03-02 01:11:44 UTC Post #94537
where do i put the playsound at? and what is it?. and its set to random
Posted 19 years ago2005-03-02 01:14:03 UTC Post #94538
In the Outputs tab, add a new one. Set the first field to OnTimer. The second has your sound name, the last has the PlaySound bit.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-03-02 01:28:30 UTC Post #94539
i tried that. ok lets see. ambient_generic thunder2 ,sound-10 ,flags is not looped, and start silent are on. logic_timer-min.5 ,max25. , outputs-ontimer ,entity name thunder2 ,play once-no. parameter override-none ,delay-0.
Posted 19 years ago2005-03-02 01:36:01 UTC Post #94540
could you give me a example how to set it up? ambient_generic named thunder2.
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