> Howdy, When I run my map almost all func_XXXX dissappear unless you face
> them right. Stuff like monsters and and some func_walls aren't a problem
> but mostly they completely dissappear (but you can't walk through them)
when
> you look at them side-long. I've included a copy of my compile info
incase
> it can help.
> Thank you.
By the way, I've tried sky-boxing the whole thing in to kill any potential leaks.
> --------------------------------
> ** Executing...
> ** Command: Change Directory
> ** Parameters: C:SIERRAHalf-Life
>
>
> ** Executing...
> ** Command: Copy File
> ** Parameters: "C:SIERRAHalf-Lifevalvemapstest45.map"
> "C:SIERRAHalf-Lifevalvemapstest45.map"
>
>
> ** Executing...
> ** Command: C:Program FilesWorldcraftqcsg.exe
> ** Parameters: "C:SIERRAHalf-Lifevalvemapstest45"
>
> qcsg.exe v2.8 (Jan 31 2000)
> -- qcsg --
> entering C:SIERRAHalf-Lifevalvemapstest45.map
> Entity 0, Brush 477: origin brushes not allowed in worldEntity 196, Brush
0:
> mixed face contentsCreateBrush:
> 0...1...2...3...4...5...6...7...8...9... (13)
> CSGBrush: 0...1...2...3...4...5...6...7...8...9... (7)
> Using WAD File: pldecal.wad
> Using WAD File: program filesstreamcastmorpheusdownloadscs_747.wad
> Using WAD File: program filesstreamcastmorpheusdownloadscs_dust.wad
> Using WAD File: program filesstreamcastmorpheusdownloadsdecals.wad
> Using WAD File: sierrahalf-lifevalvehalflife.wad
> Using WAD File: sierrahalf-lifevalveliquids.wad
> Using WAD File: sierrahalf-lifevalvexeno.wad
> Using WAD File: sierrahalf-lifevalvespraypaint.wad
> Using WAD File: sierrahalf-lifevalvegfx.wad
> Using WAD File: sierrahalf-lifevalvecached.wad
> Using WAD File: wallycustom wal filesbigwad.wad
> Using WAD File: wallycustom wal filestestnightsky.wad
> added 17 additional animating textures.
> 23 seconds elapsed
>
> ** Executing...
> ** Command: C:Program FilesWorldcraftqbsp2.exe
> ** Parameters: "C:SIERRAHalf-Lifevalvemapstest45"
>
> qbsp2.exe v2.2 (Dec 28 1998)
> -- qbsp2 --
> LEAK LEAK LEAK
> LEAK LEAK LEAK
> LEAK LEAK LEAK
> LEAK LEAK LEAK
> 29 seconds elapsed
>
> ** Executing...
> ** Command: C:Program FilesWorldcraftvis.exe
> ** Parameters: "C:SIERRAHalf-Lifevalvemapstest45"
>
> vis.exe v1.3 (Dec 30 1998)
> -- vis --
> 1 thread(s)
> LoadPortals: couldn't read C:SIERRAHalf-Lifevalvemapstest45.prt
> No vising performed.
>
> ** Executing...
> ** Command: C:Program FilesWorldcraftqrad.exe
> ** Parameters: "C:SIERRAHalf-Lifevalvemapstest45"
>
> qrad.exe v 1.5 (Apr 6 2000)
> --- Radiosity --
> 1 threads
> [Reading texlights from 'C:PROGRAM FILESWORLDCRAFTlights.rad']
> [1 texlights parsed from 'C:PROGRAM FILESWORLDCRAFTlights.rad']
>
> No vis information, direct lighting only.
> 6019 faces
> 171535 square feet [24701152.00 square inches]
> 19174 patches after subdivision
> 37 direct lights
> BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (200)
> FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (1)
>
> Object names Objects/Maxobjs Memory / Maxmem Fullness
> ---------- ------------- ------------- ------
> models 67/400 4288/25600 (16.8)
> planes 8426/32767 168520/655340 (25.7)
> vertexes 8473/65535 101676/786420 (12.9)
> nodes 3183/32767 76392/786408 ( 9.7)
> texinfos 1166/8192 46640/327680 (14.2)
> faces 6019/65535 120380/1310700 ( 9.2)
> clipnodes 8254/32767 66032/262136 (25.2)
> leaves 2070/8192 57960/229376 (25.3)
> marksurfaces 7407/65535 14814/131070 (11.3)
> surfedges 28764/512000 115056/2048000 ( 5.6)
> edges 15152/256000 60608/1024000 ( 5.9)
> texdata [variable] 5284/2097152 ( 0.3)
> lightdata [variable] 619713/2097152 (29.6)
> visdata [variable] 0/2097152 ( 0.0)
> entdata [variable] 23337/131072 (17.8)
> === Total BSP file data space used: 1480700 bytes ===
> 202 seconds elapsed
>