Alien pods? Created 19 years ago2005-03-17 05:04:52 UTC by Daubster Daubster

Created 19 years ago2005-03-17 05:04:52 UTC by Daubster Daubster

Posted 19 years ago2005-03-17 05:04:52 UTC Post #97463
Hi everyone! I just thought this one out:
How do you make those alien-pods that shoot you high in the air from HL1?? I mean theres no such thing in the entities like:
func_alien_pod_that_shoots_you_in_the_air (Don't mind the entity name, i'm just tryin to guess :P)
So really.. How do i make theese pods? Is it possible to add one in a CS map? Why not make a tutorial on this? :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-03-17 05:21:16 UTC Post #97465
Posted 19 years ago2005-03-17 05:23:04 UTC Post #97466
Ooo.. i get it now... thx... :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-03-17 06:07:11 UTC Post #97469
although I am quite sure there is more to it than just the trigger push......Im also sure someone else will coment on this thread revealing the wonderful secrets behind the alien jump pod.... :)
Posted 19 years ago2005-03-17 08:08:28 UTC Post #97472
kol made an example for this map many moons ago, and it's still in the 'Vault.

I should probably add it to the trigger_push tutorial.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-17 08:29:43 UTC Post #97475
Found it! Thanks, seventh! :D
Daubster DaubsterVault Dweller
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