My Quantity Two mod, need ideas Created 20 years ago2003-12-18 20:48:30 UTC by Loque Loque

Created 20 years ago2003-12-18 20:48:30 UTC by Loque Loque

Posted 20 years ago2004-01-09 16:44:15 UTC Post #11354
oh well i will go back to the topic when i get some new stuff done on my mod! :P

at the min, haven't got any new things done ;)
Posted 20 years ago2004-01-09 19:36:44 UTC Post #11373
[quote]
SHADDAP! /me slaps Loque around a bit with the bag TWHL's in.[/QUOTE]
well it works on irc...
Posted 20 years ago2004-01-10 15:24:06 UTC Post #11508
well it works on irc...
what works on irc?
Posted 20 years ago2004-01-10 16:00:46 UTC Post #11511
/me commands

Type "/me does whatever" in IRC and you'll get, usually in purple:
Loque does whatever
...or something very similar
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-01-11 18:27:56 UTC Post #11699
Quote:
Loque does whatever

OK, then.

Well another maps done and now I can start on the firestation, And before you ask yes there will be a pole!
Posted 20 years ago2004-01-19 17:37:36 UTC Post #12880
can you go down the pole, and not up?
Posted 20 years ago2004-01-20 13:46:05 UTC Post #12961
yes you can go down, though I don'y know about going up. ye my images have been cut of lol, they will be back soon.
Posted 20 years ago2004-03-04 15:53:29 UTC Post #18279
I guess it would be cool if in the Inner City section, you start to notice little things that point out that the town isnt what it used to be, open graves, a scared homeless guy mumbling "zombie"
Then you find a hole in a the wal of a opera, theatre or what ever, and the you go inside via the backstage area, you see make up artist dead, blood every where, a dying actress, etc, etc.
Then you take some stairs up to thestage and you see.....

...that the entire audience is wiped out, except off course for a few badly wounded people dying, telling you what the hell went on in there.
People tried to fly, but as alweays, the exits were to small, and people ran over each other to flee, people where getting trampled to death.

A few survivors made it to the entrance, only to find out that a hell of a lot more zombies were waiting outside...

And off course, you are going to need LOADS of gore to really freak people out. The theatre's lights are out so its dark, textures look better this way aswell. Blood on the walls, "Help" written in blood, cracking sounds, dead kids, very faint movements in shadows, but there is nothing there, but you know that you are being watched.

If you need more ideas, I could go on forever.

That goes for other modders too, so if you need help, just post or go to the forum at http://www.glitchedtodeath.moddb.com
Posted 20 years ago2004-03-04 16:47:05 UTC Post #18286
Sven - Please stop reviving 2-month old threads... Its kind of annoying when the discussion is actually closed.
And... Dont pimp your site, go to MINE instead ;)
Posted 20 years ago2004-03-05 10:20:26 UTC Post #18316
Who says the discussion is closed?

I thought the purpose of fora was to discuss, and I just wanted to shed my light on the problem, jeesz.
Posted 20 years ago2004-05-23 09:04:35 UTC Post #28347
Nope I'm back, I had an unfortunate trip to the hospital this thread is going to be revived.
Posted 20 years ago2004-05-23 10:04:16 UTC Post #28352
Then how's this zombie mod going now? You probably had no progress when you were in the hospital but maybe you've drawn some concept art and brainstormed on some idea's?
Posted 20 years ago2004-05-23 12:47:29 UTC Post #28377
Yheap sure have, I havent drawn any concept sketches yet though my arm still feals numb. But I thought about having 3 sets of enemies,

Accidental enemies (i.e zombiefied things)
Human enemies (swat teams, hired assassins/ commandos, streat thugs)
created eneines (genetic mosters...etc)

I also had some more thought about the sectors you visit:

1: Burbs
2: Retail district
3: Industrial site/zone
4: Docks
5: Park/Greenbelt zone

but the rest I have no idea about now I decided to move it to the UK but can't think of what else can lead on from the greenbelt zone.
Posted 20 years ago2004-05-23 12:54:52 UTC Post #28379
How much have you made already? You might risk yourself taking too much on at a time. Ah, well, you can always scrap things later on, so...

After the greenbelt, the office towers? Airport? Football stadium? Train station? Bungalow park? Recreation park? Bridge over a canal?
Posted 20 years ago2004-05-23 13:57:29 UTC Post #28385
I like the airport and train ideas. Maybe a school. Yours could be the first HL mod with children in, lol.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-05-23 17:29:48 UTC Post #28407
Splattable childrens...
With lots of...
brains...
Posted 20 years ago2004-05-24 10:08:55 UTC Post #28485
Maybe....a rural bording school besieged by zombies could be an good idea.
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