Problem incorporating custom .wad file Created 18 years ago2005-12-26 16:52:38 UTC by Xyos212 Xyos212

Created 18 years ago2005-12-26 16:52:38 UTC by Xyos212 Xyos212

Posted 18 years ago2005-12-26 16:52:38 UTC Post #154635
I created custom textures and put them into a custom made .wad. The dimensions of the textures are divisible by 16. I add the wad in the tools texture menu. I tried both ways to add your own textures that are given in the tutorial. I get the error after I load the map: Could not open mike.wad. (Thats the name of my custom wad) Can anyone help? (btw im using the qscg, qrad, etc, not ZHLT)
Posted 18 years ago2005-12-26 16:54:28 UTC Post #154636
You have to save it in your valve dir.
ChickenFist ChickenFist<Witty Title>
Posted 18 years ago2005-12-26 16:54:46 UTC Post #154637
is the .wad in your mod directory?

e.g. c:sierrahalf-lifevalve

or

c:sierrahalf-lifecstrike

and use ZHLT or i shall eat your brains
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-26 17:51:30 UTC Post #154648
Got it to work! THanks. It had to be in the mod directory. :)
Posted 18 years ago2005-12-26 19:29:20 UTC Post #154665
i'm glad you got it to work, but will you please read the forum guidelines?
* Before posting a question, please use our search function! You will find often find that your question has already been answered in the past. Questions that have been answered in previous threads will be closed or deleted.
you have been posting multiple threads- every one of them previously answered... All you need is a bit of common sense too.

Don't expect us to start making your maps for you.
Archie ArchieGoodbye Moonmen
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