creating visible teleporters Created 20 years ago2004-01-02 05:57:23 UTC by black mesa black mesa

Created 20 years ago2004-01-02 05:57:23 UTC by black mesa black mesa

Posted 20 years ago2004-01-02 05:57:23 UTC Post #10162
how do i create teleporters that the player can see will teleport them to the next map?
Posted 20 years ago2004-01-03 17:54:10 UTC Post #10381
Use one of the teleporter sprites, and put your trigger_changelevel brush inside it. I know I've simplified it quite a bit, let me know if you need me to be more specific.
Posted 20 years ago2004-01-10 02:27:16 UTC Post #11421
yeah i was wandering how i could make a circular teleporter that could change levels. Can u please tell me how i put my trigger_changelevel inside one the teleporter sprites?
Posted 20 years ago2004-01-10 06:51:14 UTC Post #11451
simple, just put an env sprite in or arround a trigger_changelevel, those triggers are invisible in the game

to make the sprite (create one first)
then set the render mode to additive
and render fx to something like 150
there ;)
You must be logged in to post a response.