monster_generic Created 18 years ago2006-04-12 23:39:58 UTC by simehong2000 simehong2000

Created 18 years ago2006-04-12 23:39:58 UTC by simehong2000 simehong2000

Posted 18 years ago2006-04-12 23:39:58 UTC Post #173893
why monster_generic or monster_furniture can't place in cs 1.5??
I'm place monster_generic and monster_furniture on my map and then run the map, but i can't see that model?
Posted 18 years ago2006-04-13 00:16:28 UTC Post #173894
I believe you have to use cycler_sprites for CS... don't know why, but that's what I always see people use for placing models. Anyway, I could never find either of those other entitys in my CS FGD.
Posted 18 years ago2006-04-13 03:42:11 UTC Post #173910
You can't use any monster_ entities in CS, can you?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-04-13 05:57:39 UTC Post #173930
also, stop posting in the wrong forums. This is general discussion.
You did the same with your compile error
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-04-23 00:47:31 UTC Post #176183
Posted 18 years ago2006-04-23 01:00:36 UTC Post #176186
Use cycler_sprite. Set "sprite path" to your model path. The model will not be solid so use clip brushes around the model.
... don't know why, but that's what I always see people use for placing models.
Its because its the only model-supporting entity in Counter Strike. there are no monster_generic or monster_furniture type entities.
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