Posted 18 years ago2006-04-17 09:36:00 UTCPost #174774
Prefabs. Link / http://prefabs.gamedesign.net . Boring? Nooooooo. There are 1544 prefabs for hl. 1544! And they are useful. So why dont we put a prefab section (Mr.good prefabs will be my new name) up. It will be useful. trust me. MGM (ps. plz do it)
Posted 18 years ago2006-04-17 09:50:01 UTCPost #174780
Shut up Mr. HalfDoomHolyLifeGrail! (heh) anyway i'm helping people who just do a good map , and use prefabs to spice them up. Mos tpeople say email me if your using it. - What the hell is the point of doing them then! I dont care about that SHiza.....
Posted 18 years ago2006-04-17 10:16:05 UTCPost #174781
prefabs are great! I often use prefabs for things I dont know how to make in HL or CS so then I learn something for next time! Just recently I used an elevator prefab in a map, and know I've made a transporting device which uses an env_shake, and I actually know how the env_shake works!
Posted 18 years ago2006-04-17 15:37:21 UTCPost #174832
I'm all for this if i get to submit some hl1 prop models that would be common to all of the modding going on around here. Stuff that'd be tricky to build and texture in hammer or too heavy on the engine, but deem worthy of being a prop.
Posted 18 years ago2006-04-17 21:36:14 UTCPost #174879
oh noes! prefabs are like 17kb btw lol. a rmf for a full map which is like, 1.5mb zips down to 97% or something like that. prefabs get bigger bcus idiots submits useless .BSP's with the .RMF as well
Posted 18 years ago2006-04-17 21:44:25 UTCPost #174880
The point is, not many of us have a real use for prefabs. Considering there's already a large number of prefab sites around, I really don't think it's a nessecary thing to have.