How do you Make Co NS Maps? Created 18 years ago2006-04-21 19:05:19 UTC by JohnRMat2@ JohnRMat2@

Created 18 years ago2006-04-21 19:05:19 UTC by JohnRMat2@ JohnRMat2@

Posted 18 years ago2006-04-21 19:05:19 UTC Post #175966
I was wondering how do you make a combat type(co_mapname) map for Natural Selection. I tried searching it on the Forums but could not find out anything. Thanks
Posted 18 years ago2006-04-21 19:13:56 UTC Post #175967
you'll need the NS .fgd file...
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-04-21 19:21:36 UTC Post #175969
Yeah, I know that. What I want to know is what the maping difference is there between a normal ns map type compared to a co map type
Posted 18 years ago2006-04-21 19:23:39 UTC Post #175970
well, in order to help, can you tell me the difference between them both in game?

because it could be as simple as the difference between a de_map for CS or an fy_map (dont include a bomb zone)
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-04-21 19:33:44 UTC Post #175972
I am familiar with CS it has rounds of playing a map Unlike Counter-Strike, Natural Selection can have very long rounds. There are 2 current types a maps ns which is the classic more of a build and Strategy and co(combat) which is more like a rpg kind of map where you level up. It is not like CS I do not think.
Posted 18 years ago2006-06-30 21:55:34 UTC Post #187696
I don't know for sure but i think all u need to do is name it co_yourmap?
not sure (just guessing here):quizzical:

i play ns alot and i want to make ns maps.

where can i get ns.fgd?
:biggrin:
plz pm me to tell me where.
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