Props black for some reason. Need help. Created 18 years ago2006-04-27 17:38:56 UTC by Exos Exos

Created 18 years ago2006-04-27 17:38:56 UTC by Exos Exos

Posted 18 years ago2006-04-27 17:38:56 UTC Post #177073
I am making a DOD Source map and when I added these attic windows they turned all black. It is possibly because I put a black texture behind the windows so you couldn't see through them? I don't feel like deleting them because they were kinda annoying to vertex manip. to the windows shape. Also I don't think they are worth creating a vis group. So do you think what I said is the problem? Here is a screenshot of what it looks like.

http://img142.imageshack.us/img142/6672/dodex6xu.png
Posted 18 years ago2006-04-27 17:48:33 UTC Post #177077
Changing the extension of a file does not magically convert the format of the data.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-04-27 20:24:38 UTC Post #177112
I don't know what that means. File, meaning the model file? I need to know why it's black.
Posted 18 years ago2006-04-27 20:49:17 UTC Post #177115
They're black props because their origin is most likely imbedded within a world brush or in a dark location. You can either move them or set a new lighting origin with an info_lighting which the props call.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 18 years ago2006-04-28 03:05:13 UTC Post #177156
I don't know what that means. File, meaning the model file? I need to know why it's black.
Had nothing to do with your problem, but with the fake .png that really is a .bmp... which is evil when used on the web. The screenshot hardly shows anything anyway since it's pretty small too...
Posted 18 years ago2006-04-29 09:33:59 UTC Post #177325
Ohh I see, thanks you guys.
Posted 18 years ago2006-05-01 06:51:47 UTC Post #177633
Use JPG next time, the file will be smaller (causing less anguish for those of us still on dialup).
AJ AJGlorious Overlord
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