2006 Mapping competition. Created 17 years ago2006-05-06 21:13:54 UTC by Orpheus Orpheus

Created 17 years ago2006-05-06 21:13:54 UTC by Orpheus Orpheus

Posted 17 years ago2006-05-25 13:21:39 UTC Post #182017
Thanks Daub.. Biggest map I've made yet, well, for it being one area.. In the compo, you are only restricted to 1 room.. so I thought, that I could'nt really make an indoor map.. so decided to take it outside..
Things still to do:
- Make a 3D Skybox:
User posted image

- Having an APC drive by on top of the arch in the firstscreenshot.
http://img93.imageshack.us/img93/7116/robot47jk.jpg
-Texturing adjustments
- 2 Architectural Buildings

I Have to win this for HL1.. It's the Competition of the year!
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-05-26 20:33:13 UTC Post #182194
Posted 17 years ago2006-05-27 07:58:44 UTC Post #182224
Posted 17 years ago2006-05-27 08:00:34 UTC Post #182225
Saw the second map on Interlopers...Had no idea it was being entered in this competition.

Liking the church but the ceiling has weird colours that don't blend in...

So how many entrants are there at the moment?
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-05-27 08:03:02 UTC Post #182226
Posted 17 years ago2006-05-27 14:36:27 UTC Post #182254
I'm entering, and hopefully with more than 1 map.. if possible.

:D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-05-27 14:58:44 UTC Post #182258
Posted 17 years ago2006-05-29 13:10:59 UTC Post #182591
Posted 17 years ago2006-05-29 13:35:27 UTC Post #182595
I agree it has a copy-paste feel. It was a widely used method of creating modulated architecture in ancient times, but textures in today's games make it very obvious.
I don't think using more textures or adding overlays would really help at all :confused:

http://www.kleekaemper.com/Homepage/Spanien/Spanien_95_Sued/Spanien_95_Cordoba_Mezquita.jpg

http://www.wfu.edu/academics/art/pc/images/pc-piranesi-scale.jpg
Posted 17 years ago2006-05-29 16:38:47 UTC Post #182610
Posted 17 years ago2006-05-29 16:45:20 UTC Post #182614
I agree. But out of habit, I always think about the structures that would hold the map if it was a real place, as I need to follow that process when making projects for class :(
If you think about it, a world where the player follows the laws of gravity and the stones around him don't, is far from being coherent. Nowadays, I flinch when I see structures in games that either need more support structures or on the contrary, many less. In a way, it's destroying my view of level design, sadly.
I'll give myself more freedom with the "Combine Transport Hub".
Posted 17 years ago2006-05-31 08:15:22 UTC Post #182890
A little preview of the map, just in case anyone believed I wasn't working on it.
User posted image
and
http://img420.imageshack.us/img420/8959/entrance8ru.jpg
Posted 17 years ago2006-06-01 03:04:40 UTC Post #183058
I might be entering after all... how many days do I have left.

I just made a map with nice tarrein work I hope it will pass as something:
User posted image
Posted 17 years ago2006-06-02 15:07:27 UTC Post #183314
Posted 17 years ago2006-06-02 15:14:43 UTC Post #183315
Wow. Just wow.
Posted 17 years ago2006-06-02 15:39:05 UTC Post #183317
Looks like Doodle's one.
Posted 17 years ago2006-06-02 15:39:43 UTC Post #183318
ZL, Tis Doodles one. :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-06-03 00:04:18 UTC Post #183431
Yup, all that matters now is getting it done on time (harder than it sounds ;) )
Posted 17 years ago2006-06-03 01:38:50 UTC Post #183435
Kind of a vague compo imo, but whatever, some really nice screens. That dm_Persia map is completely amazing btw--just played it.[/latecomer]

-So if I built a library, could I walk through the stacks, or behind the information desk?

-If I build a pool room, can I jump in the water??

-If I build a cathedral, Can I walk down the aisle, or through the pews?

-If I build a stadium, can I walk through the stands?

I'm half-kidding, but do you see what I mean? I apolgize in advance for my autism on this, since apparenty no one else sees this as an issue... just looking for clarification more than anything.
Posted 17 years ago2006-06-03 08:09:26 UTC Post #183485
Posted 17 years ago2006-06-03 20:56:48 UTC Post #183633
Fair enough. Daft of me anyway for not reading the Snark threads... sorry!

<rowleybob proceeds to read Snarkpit threads>
Posted 17 years ago2006-06-04 10:53:07 UTC Post #183711
Now, I cannot speak for everyone but I bet a few of us think you have a crew working for you and somehow you're the only one taking the credit.
Absolutely true, but I never talk about them since people wouldn't beleive me :)
User posted image
Posted 17 years ago2006-06-04 11:23:57 UTC Post #183713
Hahahaha, thats brilliant Kasperg!
Posted 17 years ago2006-06-04 14:41:25 UTC Post #183737
...
...
...
...
... :aghast:

WHAT HAS OUR COMMUNITY COME TOO!!!

ANIMAL SLAVERY!?
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-06-04 15:12:59 UTC Post #183744
thats not source...
Posted 17 years ago2006-06-04 15:23:47 UTC Post #183749
Cool.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-06-04 16:56:41 UTC Post #183775
new screenie.. Beware 56k users (1024x768)
WIP:
User posted image

And yes, I'm pushing HL1's limits to the max! :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-06-04 17:01:34 UTC Post #183777
Wow, that must be driving the portal leafs crazy :o
Posted 17 years ago2006-06-04 17:35:42 UTC Post #183779
haha, yep.. I'm just hoping to continue this map for the compo, and avoid errors..
When it comes time to final compile, I'll probably be tieing them to a func_illusionary, and then place a func_wall over them to smooth out the shadows more.. :)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-06-04 18:20:26 UTC Post #183785
Wow unbreakable! That's a hell of details! My computer would explode when running that map =)
Posted 17 years ago2006-06-04 18:21:42 UTC Post #183786
And what is that HLCC that all of you got opened on each screenshot? I'm so noobish that I don't know a shit except that spirit is used to create fog :aghast:
Posted 17 years ago2006-06-04 18:26:36 UTC Post #183787
you can have like 2 and a half rooms like that before you max out... be very careful.

not even i would attempt somethnig like that. if i did, i'd get the help from some models for sure.

it does look awsome, btw.
Rimrook RimrookSince 2003
Posted 17 years ago2006-06-04 18:58:08 UTC Post #183795
haha, thanks guys for your comments.. I think I'll hold off on the screenshots for a bit.
Rednik:
It's a batch compiler found here:
http://www.snarkpit.net/editing.php?page=files&game=HL&type=utilities
It's essential for compiling large maps! :D

PAROGRESS
User posted image
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-06-09 07:48:58 UTC Post #184378
Posted 17 years ago2006-06-09 07:57:02 UTC Post #184380
Awsome screenies!
Madcow MadcowSpy zappin my udder
Posted 17 years ago2006-06-09 08:06:02 UTC Post #184381
Posted 17 years ago2006-06-09 08:13:17 UTC Post #184382
That last picture is a bit :
The church wins my vote for now...I wonder if it uses custom models...
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-06-09 08:23:10 UTC Post #184383
Posted 17 years ago2006-06-09 08:34:46 UTC Post #184385
hehe, i know who the blue map belongs to! :P
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-06-09 09:31:28 UTC Post #184391
7th?
Posted 17 years ago2006-06-09 10:15:45 UTC Post #184401
Hehe, Alex doesn't map ;D
Posted 17 years ago2006-06-09 10:30:03 UTC Post #184402
Hmm G_KID?
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-06-09 17:35:41 UTC Post #184441
I dont know if I will enter it...it doesnt seem to be gaining much 'likeness' and I personally am not very happy with it, only so much I can do with a prison room I feel (using natural lights)...
Posted 17 years ago2006-06-09 19:14:59 UTC Post #184450
Bahaha, and when I decide that I want to whip something up I can't find any skinners to decorate my props and I won't have enough time anyway, cause I get home on the 19th ;P - Good luck to everyone from here entering, though.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 17 years ago2006-06-09 19:41:48 UTC Post #184457
But Rabid...Can't you map and skin yourself ;D
Working alone is the true form of mapping.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-06-09 20:11:03 UTC Post #184460
Posted 17 years ago2006-06-09 20:22:37 UTC Post #184463
And assuming you don't map for a game company...
There are infinite forms of mapping. A lot of paths to get to the same places.
Posted 17 years ago2006-06-09 21:08:19 UTC Post #184468
Im thinking of entering a little part that I had made for Hostage Situation, since thats kinda on hiatus for the moment. I figured its just to good of an area not to see the light of day for another halfyear
Posted 17 years ago2006-06-09 21:52:57 UTC Post #184470
Posted 17 years ago2006-06-10 06:50:58 UTC Post #184507
Heh...I made a fool of oneself didn't I.
Gets knife out and starts skinning...potatoes!

Ok enough off topicness for me today...Too much is unhealthy.
Habboi HabboiSticky White Love Glue
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