Posted 18 years ago2006-08-29 07:47:58 UTCPost #194994
I need to create an effect where the player falls down a (normally to long) shaft but when he hits the bottom won't die.. There can't be water or anything at the bottom. My first attempt at creating the effect teleporting them naer the bottom because apparently you keep falling at the same speed haha. Any ideas ?
Posted 18 years ago2006-08-29 07:57:12 UTCPost #194995
Add a trigger_push at the bottom that breaks his fall, but allows him to get down. You could use multiple trigger_push entities, one to break the fall, one to let him get down.