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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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dm_poisongarden
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Rimrook
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Door things
Created
18 years ago
2006-09-25 09:41:24 UTC
by
Shadow Dragon
Forums
HL Engine Discussion
View Thread
Created
18 years ago
2006-09-25 09:41:24 UTC
by
Shadow Dragon
Shadow Dragon
Posted
18 years ago
2006-09-25 09:41:24 UTC
Post #197537
Hi I've been messing with the doors tutorial, and I was wondering if someone one could help explain how to make a door go left rather than come at you?
Shadow Dragon
Caboose
Posted
18 years ago
2006-09-25 10:28:26 UTC
Post #197542
You need to put an origin brush at the point where the door will rotate, and then tie the whole thing to a func_door_rot.
Caboose
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