Doors! Created 17 years ago2006-10-01 17:33:52 UTC by Tosse Tosse

Created 17 years ago2006-10-01 17:33:52 UTC by Tosse Tosse

Posted 17 years ago2006-10-01 17:33:52 UTC Post #198217
lol i made an Irisdoor! :D How cool ain't that?

Anyway, i have this project that im working on. I won't tell you what it is so that you wont be "sad" if i don't finish it. But here's the deal, I tried sooo many types of cool doors, advanced cool looking doors that add a sence of coolness to this project. But all the super doors i made doesn't look right in this project. Do you have any cool ideas for doors? And not just sideway sliding doors, or any simple stuff like that, try?d em all and they don't fit at all. Any cool door ideas here? Doesn't matter how crazy. :lol:
Posted 17 years ago2006-10-01 20:55:58 UTC Post #198240
remember the train in halflife, right in the begining, you went through a few doors, they looked pretty nice
Posted 17 years ago2006-10-01 21:38:41 UTC Post #198247
Give us a tiny hint about the project and we might be able to give you ideas on what kind of doors could look right in it.
A couple of weird ideas come to mind.
-A door that instead of having moving parts, simply desintegrates while you cross it (this would be done with env_renders etc)
-Or a door that launches a beam at you teleporting you to the other side without physically crossing the doorframe at all.
Posted 17 years ago2006-10-02 03:35:43 UTC Post #198262
Factory style! Think quakeII or unreal! :D And that fading door sounds pretty fluffy! :cyclops:
Posted 17 years ago2006-10-02 10:07:51 UTC Post #198279
heres a door I just made for my latest map.
Maybe something like this would look cool, its got the quake scientific feel to it:

User posted image
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Posted 17 years ago2006-10-02 17:25:08 UTC Post #198315
Hmm.. Biohaz looks interesting - got any more screenshots?
Posted 17 years ago2006-10-02 18:41:19 UTC Post #198322
thanks,

...not atm but will later on. ;)
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