Hostages on a func_train? Created 17 years ago2006-11-27 14:50:25 UTC by moosefetcher moosefetcher

Created 17 years ago2006-11-27 14:50:25 UTC by moosefetcher moosefetcher

Posted 17 years ago2006-11-27 14:50:25 UTC Post #204234
Howdy.
I've been looking around the site for the last couple months and haven't been able to find anything about if you put hostages on a moving func_train. In the map I'm doing I've got a train moving back and forward between two underground stations and I've positioned the hostages inside where the train first appears on the map, but when it does, it appears, drives off and the hostages are DEAD underneath! Any suggestions?
Posted 17 years ago2006-11-27 14:58:57 UTC Post #204235
Well putting hostages on a moving train might be either complex/bad looking, or impossible.

First off - the monster/hostage entities, once standing on a train, or other moving object tend to move along in a weird choppy way. They also tend to get stuck and either block the train, or die (if the train has a damage value).

Try making sure, that the train has no damage value and that the hostages start at least 32 units from any objects in the train, to avoid them getting stuck..
Daubster DaubsterVault Dweller
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