Texture Animation Created 17 years ago2007-02-10 23:51:26 UTC by Superbored21 Superbored21

Created 17 years ago2007-02-10 23:51:26 UTC by Superbored21 Superbored21

Posted 17 years ago2007-02-10 23:51:26 UTC Post #212138
How do i get animated textures ((Sorry guys, I sound n00bish because i can't find these things in tutorials))? Textures that have a sequence of other textures so it makes it look like its moving....like the flashing computer that flashes white and black really quick
Posted 17 years ago2007-02-11 01:14:49 UTC Post #212141
Let's say you have a text you want to animate. Save every frame of the animation as a seperate BMP file with the same name each time, the only difference being a +0, +1, +2, etc. in front of the filename. For example:

+0footext.bmp
+1footext.bmp
+2footext.bmp
+3footext.bmp

And so on. Then, in Hammer, texture the face you want to animate with the first frame (+0), and there you go. You can only have up to 10 frames.
Posted 17 years ago2007-02-11 18:39:31 UTC Post #212180
Tommy14 gives a good explanation of those and all the other texture types here.

If you want to get super fancy, you can use a series a bunch of still-frame custom textures and env_renders to make something that looks almost like video. :)
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