Assasins running around... Created 20 years ago2004-01-28 16:12:39 UTC by Dark Phoenix Dark Phoenix

Created 20 years ago2004-01-28 16:12:39 UTC by Dark Phoenix Dark Phoenix

Posted 20 years ago2004-01-28 16:12:39 UTC Post #14226
You know how the Assasins ran from cover, shoot you, then quickly run back into cover. I was wondering for them to run to and from cover do i have to set info_nodes down so they know where to run, or do they automatically run to cover?
Posted 20 years ago2004-01-28 16:15:37 UTC Post #14228
its all in the programmin, i think.
Posted 20 years ago2004-01-28 16:16:02 UTC Post #14229
that's done by the AI and if you done your homework, then you'll know to include the right ammount of info_nodes, and place them correctly arround corners etc.

the room affects the AI too, so make them roomy and slightly on the gloomy side
Posted 20 years ago2004-01-29 12:47:51 UTC Post #14348
assassins need approximately double the number of nodes as for usual enemies like grunts
Posted 20 years ago2004-01-29 15:04:47 UTC Post #14361
They need nodes, because if there aren't any, they'll just stand there and shoot.
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