My sky picture Created 16 years ago2007-10-01 15:51:09 UTC by Striker Striker

Created 16 years ago2007-10-01 15:51:09 UTC by Striker Striker

Posted 16 years ago2007-10-01 15:51:09 UTC Post #235411
Simple question:
How can i make my own sky?(with my pictures) What format the pictures are supposed to be and where they have to go ?What folder? Or it made another way?
BTW -This is not a simple question :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2007-10-01 19:03:39 UTC Post #235423
The skybox textures are in bmp format. The Skybox is a cube so you need 6 images all together (top, bottom and 4 sides) Each side has to be 256x256 pixels and have to be saved in 24-bit format. Each file also needs to have its direction on the end of its name.

Example: If you made a sky called 'Heaven' you would need;

-heavenup.bmp (top)
-heavendn.bmp (bottom)
-heavenlf.bmp (left)
-heavenrt.bmp (right)
-heavenft.bmp (front)
-heavenbk.bmp (back)

They need to go into the folder valve/gfx/env/ unless your making a mod in which case it would be modnamehere/gfx/env/

In order to get a better example you should use a pak. browser (such as QPed) to open up pak0.pak in the valve folder. Then go into gfx/env and you can see how its meant to be set out.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2007-10-01 20:28:52 UTC Post #235424
If you're using Steam Half-life, you'll be wanting to open up the Half Life gcf in the steamapps folder.
Posted 16 years ago2007-10-02 02:37:00 UTC Post #235433
Oh yeah. Thanks, I always forget about the steam version. :P
monster_urby monster_urbyGoldsourcerer
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