Adding light does nothing! Created 16 years ago2007-10-15 17:57:25 UTC by HMD HMD

Created 16 years ago2007-10-15 17:57:25 UTC by HMD HMD

Posted 16 years ago2007-10-15 17:57:25 UTC Post #236431
Hello everyone.

Although I managed to compile maps properly without any error, I could never see the lighting changes I made after loading the BSP file. I also downloaded the example files in the lighting tutorials on this site, but I still get the same results after compiling. I always see it in default state (without light_environment or any light entities).

However the other maps that are installed with Counter strike display correct lighting.

What could be the problem? :
Posted 16 years ago2007-10-15 18:20:11 UTC Post #236432
Have you compiled the VIS and RAD?
Posted 16 years ago2007-10-15 19:34:50 UTC Post #236434
My eyes! The goggles do nothing!
Sorry, had to.
Posted 16 years ago2007-10-15 19:53:52 UTC Post #236435
well if you paste your compile log, someone can spot the problem right away in these situations.
Posted 16 years ago2007-10-15 20:04:27 UTC Post #236437
did you create the light entity inside a wall?
if you did, just drag it away from the wall a few units
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2007-10-16 07:46:36 UTC Post #236470
Either you have a leak or you've turned off RAD.
Posted 16 years ago2007-10-16 07:47:42 UTC Post #236471
The reason was because I did not compile the RAD. Thanks Spike! :)
Posted 16 years ago2007-10-16 17:46:49 UTC Post #236490
You are welcome. The use of VIS is to reduce poligons that you see so it increase your FPS. And RAD's use is for lighting the map.
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