Christmas Surprise : F***g error Created 16 years ago2007-12-07 18:38:59 UTC by Striker Striker

Created 16 years ago2007-12-07 18:38:59 UTC by Striker Striker

Posted 16 years ago2007-12-07 18:38:59 UTC Post #240145
Well ....I almost finished my map (de_dome) and I was adding a custom texture ( a logo created by me) .Could that be an error? it has a pretty long name that texture and i wadincluded it(personal_wad_de_dome) .
Here's an image:
User posted image
Or maybe the texture is just to complicated ? Because I don'y know if there are restrictions on textures ( I only know restrictions on sounds ....)
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2007-12-07 18:41:34 UTC Post #240146
What's the texture name and size?
Both might be causing the error (invalid characters in the name, texture too large)
Daubster DaubsterVault Dweller
Posted 16 years ago2007-12-07 18:44:08 UTC Post #240147
MyLOGO 640*640

640/16=40
16x40=640
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2007-12-07 18:46:14 UTC Post #240148
It's too big. HL limits texture size to 512x512, so anything over that might cause errors. Resize the texture and see if that fixes anything.
Daubster DaubsterVault Dweller
Posted 16 years ago2007-12-07 18:48:52 UTC Post #240149
ok........brb in 10 minutes
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2007-12-07 18:54:54 UTC Post #240150
I screw it up.....I deleted my fucking logo because a fucking mistake .It's a fucking windows were you can't do a fucking undo .and the fucking wally has some fucking rules same as the fucking rules from the fucking half-life engine that I fucking love it.So fuck it.I worked fucking 3 hours on that logo.

Sorry ....it just got on my nerves ......Topic closed pls
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2007-12-07 19:01:35 UTC Post #240151
Sheesh. What the hell is the big deal? Just take your texture, load it into photoshop or whatever, and shrink it down to 512x512. Then recompile it into a new or existing wad. Load that wad into Hammer, re-apply the texture in your map, save, export, compile, upload and done!
Posted 16 years ago2007-12-07 19:07:27 UTC Post #240152
*****I've deleted my only picture*****

Know you understand.......but...don't care anymore...there is a dedicated page for text and this crap when you enter the server,so......i was just furious on those 3 hours...man...
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2007-12-07 19:08:50 UTC Post #240153
You deleted your texture? Thats your fault, not Windows's.
Check your bin.
Posted 16 years ago2007-12-07 19:14:04 UTC Post #240154
That's a windows error, I had it with some programs about 2 years ago. It's so weird, I wasn't able to open my personal folder because this error... I didn't know how I fixed it.
Posted 16 years ago2007-12-08 07:06:29 UTC Post #240215
:pwned:
Daubster DaubsterVault Dweller
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