Black Mesa Christmas Media Release Created 16 years ago2007-12-26 14:09:43 UTC by Skeetz Skeetz

Created 16 years ago2007-12-26 14:09:43 UTC by Skeetz Skeetz

Posted 16 years ago2007-12-26 14:09:43 UTC Post #241957
Great to see they're still alive.

Also, the new and updated media isn't on the front page in the news release itself, but if you browse through their site's media section, you'll see them.
Posted 16 years ago2007-12-26 15:11:20 UTC Post #241960
:D


Shit I thought the mod had died, good news!
Thanks for the update Skeetz
Madcow MadcowSpy zappin my udder
Posted 16 years ago2007-12-26 15:37:57 UTC Post #241961
Seen it this morning. Absolute win. :^_^:
Daubster DaubsterVault Dweller
Posted 16 years ago2007-12-26 16:07:55 UTC Post #241962
What's new about it? Couldn't find much.
Luke LukeLuke
Posted 16 years ago2007-12-26 16:37:55 UTC Post #241963
Their screens make me hard...
Posted 16 years ago2007-12-26 19:17:38 UTC Post #241964
I wish their models kept the sculptural aesthetic they had before they got textured.
Rimrook RimrookSince 2003
Posted 16 years ago2007-12-26 19:21:47 UTC Post #241965
Does anyone else not like the soldier's face? The sneer is too sneerish.
Posted 16 years ago2007-12-26 19:27:53 UTC Post #241966
The gargantua looks better white. Like an Elite Garg or something :)

and yes, i don't like the soldier's face.

Another is some of the mapping, you can spot out the lazy with the comparison screenshots.

Other than that, it does look far too sexy for its own good.
Rimrook RimrookSince 2003
Posted 16 years ago2007-12-27 02:12:37 UTC Post #241987
The first Apprehension screen doesn't make any sense to me. It's got a big frame stretched out across it to hold the magnet, but it's supposed to be an old missile silo! How could that have worked? They also ditched the fallen over tower, which was probably the coolest part of that area. And where'd the water go from the third Apprehension shot? Are they just going to abandon the swimming areas?

The fourth Anomalous Materials shot also needs darker lighting, and it needs to be greenish, like the original. That's what set the whole mood for the area.
Posted 16 years ago2007-12-27 03:09:00 UTC Post #241988
Shit I thought the mod had died, good news!
What blasphemy is this? You should know better. Black Mesa has a very strong team, and they are constantly adding to it.
I wish their models kept the sculptural aesthetic they had before they got textured.
The textureless renders are the multimillion-polygonal meshes used for baking normal maps. If you don't take my word, maybe you'll take the modeller's word in the BM forums. The textured ones obviously aren't. By the way, the garg has been skinned and up on the website for a while now. Haven't you been checking?
Posted 16 years ago2007-12-27 07:04:14 UTC Post #241990
Are they going to use the MP5 or the M4? Both look real nice, maybe there's an option to change it.
Posted 16 years ago2007-12-27 07:27:05 UTC Post #241992
There is an option to change between them. That's been covered so much before, I don't even know how it could be a question.
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