brush glitch in game on cylinder/arch Created 16 years ago2008-01-24 22:33:27 UTC by klobb klobb

Created 16 years ago2008-01-24 22:33:27 UTC by klobb klobb

Posted 16 years ago2008-01-24 22:33:27 UTC Post #244254
im trying to make towers with spiral steps. kind of a castle style. i didnt carve anything, but i am getting weird screens. what am i doing wrong in these pictures. i need an easier way to make a spiral staircase fit inside a cylinder. i used clipping to make windows (which didnt really work and looks like shit). also the arch in the door has a glitch too, im not sure why. last thing, what part of this should i func wall?

User posted image
User posted image
User posted image
Posted 16 years ago2008-01-24 23:49:33 UTC Post #244262
Try remaking the areas that look bad. If the glitch part was cloned that is another reason to suspect, because hammer's clone option sometimes "breaks" the brush. (If it was indeed cloned, delete the bad brushes and clone it again to see if it fixes)

Also, make sure all your vertices are on-grid, even though it doesn't look as if that's your problem.

There should be lots of spiral staircase examples in the forum, map vault, and on the interwebs, but If you still can't get it to work, post a link and we will look! = )
Captain Terror Captain Terrorwhen a man loves a woman
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