Stupid Cs 1.6 bots Created 16 years ago2008-04-23 09:23:40 UTC by Pike Pike

Created 16 years ago2008-04-23 09:23:40 UTC by Pike Pike

Posted 16 years ago2008-04-23 09:23:40 UTC Post #249089
Hi i made a simple Cs training map. But when i play it with bots they just stand on the same spot, walk against a wall or some other stupid behaviour.
I think there should be some entity for this but i don't remember.
So how do i make the bots play better?
Posted 16 years ago2008-04-23 09:32:29 UTC Post #249090
You'll need to place out bot noodes or whatever it is called.
In CSS or Condition Zero the game does this automatically upon first load.
Madcow MadcowSpy zappin my udder
Posted 16 years ago2008-04-23 10:18:54 UTC Post #249091
I can't find those noodes. I know the exist in HL but can't find them in Cs settings.
Posted 16 years ago2008-04-23 10:25:10 UTC Post #249092
nono it doesn't work like that, you do it ingame somehow I think, at least you do in CZ and CSS.

Ask The Hunter I think he knows.
Madcow MadcowSpy zappin my udder
Posted 16 years ago2008-04-23 11:53:03 UTC Post #249093
Figure out how to make waypoints. 9/10 bots will use "waypoint <command>" because they're based on Botman's HPB bot.
Posted 16 years ago2008-04-23 12:00:47 UTC Post #249095
There's a BOT called ZBOT that doesn't need waypoints. For me is the best bot for CS 1.6. But first time you run a map you need to wait it to load, only first time.
You must be logged in to post a response.