Shooting moving object to stop'em Created 20 years ago2004-02-09 13:11:52 UTC by Clownfish Clownfish

Created 20 years ago2004-02-09 13:11:52 UTC by Clownfish Clownfish

Posted 20 years ago2004-02-09 13:11:52 UTC Post #15767
I KNOW there should be a func-entity out there that you can stop by shooting at it. Right? For example, the "targets" at the shooting-range in HL's little training map, the stop when hit. I can't seem to find it... func_trains and func_doors don't seem to do it...
Posted 20 years ago2004-02-09 13:36:38 UTC Post #15773
wracks brain for a minute or two

Wait, I seem to remember it being mentioned that they were monsters... modified scientists?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-02-09 14:44:34 UTC Post #15780
I've no idea either, perhaps func_doors set to target something and a positive health value?
Posted 20 years ago2004-02-09 15:58:33 UTC Post #15806
its definetly not func_guntarget :confused: :
Posted 20 years ago2004-02-09 16:29:53 UTC Post #15824
Well, I'm positive I heard that somewhere.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-02-09 16:40:27 UTC Post #15828
No, it is func_guntarget. I'm sure.
Posted 20 years ago2004-02-10 06:34:08 UTC Post #15899
WHoa, brilliant! Thanx guys!
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