Competition 26 Created 15 years ago2008-09-17 01:31:46 UTC by TheGrimReafer TheGrimReafer

Created 15 years ago2008-09-17 01:31:46 UTC by TheGrimReafer TheGrimReafer

Posted 15 years ago2008-09-17 01:47:33 UTC Post #255532
The new competition is here, finally :D

Discussion goes here.

Some things to remember-

Just because I like to run things by people a few times, ill mention a few commonly overlooked means of disqualification.

1. Make sure it works in a game that we have allowed such as:

Half-Life 1
Half-Life 2
Half-Life 2: Episode 1
Half-Life 2: episode 2
Portal


We have not decided if we're allowing Spirit yet. Depending on your concern, we might or might not.

2. Include an informative readme along the lines of:

Entry: Deth Ball
Map Technical Name: Compo26_TheGrimReafer_DethBall
By: TheGrimReafer
Game: Portal
Any comments or mentions


Absolutely make sure your map's technical name has no spaces, no funky characters, and it has to have your username in it. Absence of such will cause disqualification.

3. If you have custom content, make sure it's in the appropriate file structure.

Dont give us a free for all style folder with all needed models, sounds, and BSP's in it for us to place where it goes. I'm sure you can imagine how annoying that becomes.

Custom content will not win your entry for you.

4. Send your entries in .zip or .rar.

We have hard-drives too, heh.

5. Get it in on time.

We're sticking to the deadline on this one. If need for exception arises, PM me or Daubster about it.

As far as prizes go, we have no money to give you this time. What we do have, however, is the ability to give you a fancy trophy for your member page, a mini-review, and the first-place winner gets to decide the next competition.

Source and Goldsource entries will be judged together.

We swear we'll make un-biased judging according to the limitations of the engines.

That pretty much sums it up.

That all being said, be sure to have some fun with this one. We're hoping for a good turnout this time :combine:

You have just over six weeks. Commence-
TheGrimReafer TheGrimReaferADMININATOR
Posted 15 years ago2008-09-17 02:02:18 UTC Post #255533
Judges will accept any types of cake as an elaborate & blatant form of bribing.





.. so to avoid any do-gooders ruining things for you, send cake via PM.
Daubster DaubsterVault Dweller
Posted 15 years ago2008-09-17 02:59:00 UTC Post #255534
I don't think spirit should be allowed. Valve singleplayer games only, methinks.
Penguinboy PenguinboyHaha, I died again!
Posted 15 years ago2008-09-17 04:35:44 UTC Post #255536
Yeah, lets see some cool content hey guyz. This is my second comp on a row now, I only just entered the Snarkpit minicomp and now this one. You guyz like to keep us on our toes!!!

Puzzles huh?? Lets see what mind boggling mayhem i can cause this time around. Wmhahaha :cool:
Posted 15 years ago2008-09-17 06:28:10 UTC Post #255541
No custom MODs?

Pfft. I'm out.
monster_urby monster_urbyGoldsourcerer
Posted 15 years ago2008-09-17 07:54:27 UTC Post #255543
So... it doesn't have to be a maze? The maze picture was just an example, right?
The Mad Carrot The Mad CarrotMad Carrot
Posted 15 years ago2008-09-17 09:09:54 UTC Post #255544
Correct.
Strider StriderTuned to a dead channel.
Posted 15 years ago2008-09-17 09:18:25 UTC Post #255545
No custom MODs?

Pfft. I'm out.
You do understand a custom mod with any coding changes would give one a very big advantage over people with no coding skills. Otherwise, there's really no need for minimod format in a compo where only the puzzle element plays the main role.
Daubster DaubsterVault Dweller
Posted 15 years ago2008-09-17 09:25:20 UTC Post #255546
So uh can we also put some challenges to replace puzzles(but there wil also be puzzles)?
Posted 15 years ago2008-09-17 10:21:33 UTC Post #255548
This could be an excuse for me to finally get started on 5wtd:s
Archie ArchieGoodbye Moonmen
Posted 15 years ago2008-09-17 11:02:49 UTC Post #255551
That's it . This is the last drop . I'm changing my video card .
Striker StrikerI forgot to check the oil pressure
Posted 15 years ago2008-09-17 11:25:13 UTC Post #255553
So... it doesn't have to be a maze? The maze picture was just an example, right?
Any puzzle at all. I prolly should've made the example picture a puzzle peice.
No custom MODs?
Like which ones?
TheGrimReafer TheGrimReaferADMININATOR
Posted 15 years ago2008-09-17 11:31:49 UTC Post #255554
I'm changing my video card
LOL hd4870 is working fucking great on my computer
Posted 15 years ago2008-09-17 11:39:58 UTC Post #255555
But you are smart enough to run XP, Spike? Or are you running Vista?
Oskar Potatis Oskar Potatis🦔
Posted 15 years ago2008-09-17 11:56:20 UTC Post #255557
*facepalm
Archie ArchieGoodbye Moonmen
Posted 15 years ago2008-09-17 12:29:16 UTC Post #255558
LOL hd4870 is working fucking great on my computer
I have hd 4850 . Lucky you . But it works great on my computer too . The Ati drivers are the problem . I can't run hammer and I have problems with OpenGL applications .

[EDIT] Sohl allowed ?
Striker StrikerI forgot to check the oil pressure
Posted 15 years ago2008-09-17 12:38:05 UTC Post #255559
potatis I have Vista LOL and it's good, it only takes 10% more ram than xp and isn't slower than it.

And Striker, have you instaled the last drivers from amd site? Because I don't have any problem with it, and you shouldn't, so no, don't take another card and fix the problem, update Vista or something.

/offtopic
Posted 15 years ago2008-09-17 12:48:01 UTC Post #255560
I'm using XP and I'm up-to-date . I'm not going to discuss about my problem here because it's totally off-topic . Most of the active members know my problem . And I talking about hammer 3.5
Striker StrikerI forgot to check the oil pressure
Posted 15 years ago2008-09-17 13:52:57 UTC Post #255561
"and isn't slower than it." Ehm, yes it is. Probably not slow enough for you to notice, but it IS slower.
@The_(c)Striker: I thought that was an ATI+Vista problem only. Guess I was wrong.

I will join this competition, after I have finished my CS map.
Oskar Potatis Oskar Potatis🦔
Posted 15 years ago2008-09-17 15:33:05 UTC Post #255563
OK, so no minimod format, but can it still be multiple maps, as long as i make the appropriate adaptations to the readme?

Believe me, I'm horrible when I'm given a single map to work with. That's why I suck at making MP maps.
Posted 15 years ago2008-09-17 15:34:44 UTC Post #255564
OK, so no minimod format, but can it still be multiple maps, as long as i make the appropriate adaptations to the readme?
As many as you like. Connect them with a level change for better game flow, though.
Daubster DaubsterVault Dweller
Posted 15 years ago2008-09-17 16:20:11 UTC Post #255565
I predict many func_doors with Zelda sounds and giant chests.

Model the megaton hammer bitches!
Habboi HabboiSticky White Love Glue
Posted 15 years ago2008-09-17 17:24:59 UTC Post #255566
I'm in on this compo. :D

might get me back in the mood for 6D :/
Rimrook RimrookSince 2003
Posted 15 years ago2008-09-17 17:36:33 UTC Post #255567
I would have used a custom mod file to use a modified titles.txt file and altered a few models but I don't want to clutter up my valve folder with junk.
monster_urby monster_urbyGoldsourcerer
Posted 15 years ago2008-09-17 21:25:17 UTC Post #255569
BTW Could someone answer Strikers question
Sohl allowed ?
Also, multiple entries allowed???

And what about just challenges? Like an Indiana Jones and the Last crusade type challenges??
Posted 15 years ago2008-09-17 21:56:13 UTC Post #255570
Kk hlife_hotdog.

1. No SoHL

2. No "multiple entries", but you can include multiple puzzles inside of one entry which is basically the same thing as submitting multiple entries anyway. You may have more than one map as part of a single entry.

3. It could be that, yes.. But it's really any puzzle you want. By definition off of Dictionary.com, a puzzle is:

a toy, problem, or other contrivance designed to amuse by presenting difficulties to be solved by ingenuity or patient effort.

You just need to create a puzzle, an obstical, or a trap that us judges have to get around. The more original it is, the more points you get.
TheGrimReafer TheGrimReaferADMININATOR
Posted 15 years ago2008-09-17 21:59:54 UTC Post #255571
I think I'll use vanilla half-life. A puzzle may prove a little more difficult, but that is the impressive part of some puzzles well done in HL.
Rimrook RimrookSince 2003
Posted 15 years ago2008-09-17 22:01:33 UTC Post #255572
A puzzle may prove a little more difficult, but that is the impressive part
Agreed
TheGrimReafer TheGrimReaferADMININATOR
Posted 15 years ago2008-09-17 22:07:36 UTC Post #255573
We've still got all sorts of things to use if we use them right.

Example:

doors, rotating doors, toggle walls, trains, rotating buttons, momentary buttons and doors

My map is gonna be called 'The Three Trials of King Armilo' and i'm gonna be more open with this one that previous comps cause i wanna provide ideas cause this is a hard subject to map for. Prepare for the screenies!!!
Posted 15 years ago2008-09-17 22:45:45 UTC Post #255574
Now...
do we need one big huge puzzle... or can we just like have a bunch of rooms with difference puzzles?
Tetsu0 Tetsu0Positive Chaos
Posted 15 years ago2008-09-17 22:53:30 UTC Post #255575
either. you decide.
Penguinboy PenguinboyHaha, I died again!
Posted 15 years ago2008-09-17 23:19:01 UTC Post #255576
wicked.
Tetsu0 Tetsu0Positive Chaos
Posted 15 years ago2008-09-18 02:58:48 UTC Post #255581
I might enter. Only because ive wanted to choose the compo for a long time and its a pretty good idea.
Posted 15 years ago2008-09-18 04:17:28 UTC Post #255586
I would have used a custom mod file to use a modified titles.txt file and altered a few models but I don't want to clutter up my valve folder with junk.
You have a point there. However, it's actually not much of a problem for the judges to replace/re-replace the titles/sentences/model files, so if you really need that, go right ahead and include it.

Though I actually wouldn't be too much against minimod format for those kind of things, as they might play quite a role in the puzzle.
Daubster DaubsterVault Dweller
Posted 15 years ago2008-09-18 04:35:47 UTC Post #255588
if your entry is in mod format, the judges will copy over the steam DLLs into your dll directory before testing it (to avoid custom code). if it doesn't work, it's your own fault.
Penguinboy PenguinboyHaha, I died again!
Posted 15 years ago2008-09-18 05:43:31 UTC Post #255591
Heh, I wouldn't know where to start with coding and I can't very well ask the DPGames coder because he's a forum moderator. :P

Actually. I will just use Vanilla HL. I've had a new idea. I'm in.
monster_urby monster_urbyGoldsourcerer
Posted 15 years ago2008-09-18 07:12:15 UTC Post #255595
Hey judges...Make sure you still have WON HL. Cuz i dunno if mines will work on steam.
Posted 15 years ago2008-09-18 07:18:46 UTC Post #255596
Minimum requirement is a .BSP file (or files) that works with Steam HL or the latest version of HL2:EP1, EP2, or Portal.
Anyway, HL 1.1.1.0 doesn't differ that much from Steam HL. If your map works flawlessly on WON it should work fine on Steam as well.
Daubster DaubsterVault Dweller
Posted 15 years ago2008-09-18 08:30:17 UTC Post #255599
thanks...
Posted 15 years ago2008-09-18 16:02:00 UTC Post #255624
Question, how good is the math skill of the judges? Im thinking of a puzzle that would require some thinking on that side :)
Posted 15 years ago2008-09-18 17:51:42 UTC Post #255627
Do want pepper. Too bad I'm not a judge >_>

I'll probably play most entries anyway because puzzles ftw.
Penguinboy PenguinboyHaha, I died again!
Posted 15 years ago2008-09-18 18:31:32 UTC Post #255629
Pretty good Pepper.

Daubster programs, so he can do maths,

And I am in my high schools most advanced math class you can take there, so i'd like to hope so.
TheGrimReafer TheGrimReaferADMININATOR
Posted 15 years ago2008-09-18 19:32:06 UTC Post #255630
A puzzle compo! Now that's a great theme. I love puzzles :-)
Can't wait to see people's maps for this one.
Posted 15 years ago2008-09-18 19:38:07 UTC Post #255632
I'd like to see a giant rubik's cube which when solved threw out a super awesome price.

Of course the entity work involved would be ultimatly, mind-bendingly fucked up the arse.
monster_urby monster_urbyGoldsourcerer
Posted 15 years ago2008-09-18 21:00:10 UTC Post #255637
Absolutely. I created a fake cube from the movie 'Cube 2 : Hypercube' Each room had six doors on each side (with ladders to get to them), when you went through a door it would take you to another room but if you went back through the same door it took you to a completely different room. lol. that was simple really but hard enough in itself.

My entry 'The Three Trials of King Armilo' is actually gonna be 5 puzzles/challenges. One to get in the temple, three trials and then one to get out. I've just started but so far so good. I'm gonna use Vanilla HL too but i'm gonna use alot of custom content and there is already too many entities to work with lol
Posted 15 years ago2008-09-18 21:07:47 UTC Post #255638
Of course the entity work involved would be ultimatly, mind-bendingly fucked up the arse.
That's the best kind of entity work.
Strider StriderTuned to a dead channel.
Posted 15 years ago2008-09-18 21:28:34 UTC Post #255640
There's already a rubiks cube map in the vault. It's for source, though.
Penguinboy PenguinboyHaha, I died again!
Posted 15 years ago2008-09-18 21:33:27 UTC Post #255641
LINK IT PLEASE!!! I wanna look!!

EDIT: I did search but couldn't find it
Posted 15 years ago2008-09-18 21:39:19 UTC Post #255643
I figured out an entity setup to make a working brush based version of Tetris in source. Sucks I cant enter though, heh
TheGrimReafer TheGrimReaferADMININATOR
Posted 15 years ago2008-09-19 00:29:20 UTC Post #255652
You must be logged in to post a response.