Two 'citizen_sheet.vtf' files? Created 15 years ago2008-11-24 17:22:37 UTC by seminara seminara

Created 15 years ago2008-11-24 17:22:37 UTC by seminara seminara

Posted 15 years ago2008-11-24 17:24:48 UTC Post #259016
Hi all

I'd like to be able to assign two different multiplayer uniform skins to various members of the multiplayer list - to allow a red and green team. The file in question being (citizen_sheet.vtf) in the following folder:

C:\Program Files\Valve\Steam\SteamApps\[my_name]\half-life 2\hl2\materials\Models\Humans\Male\Group03\

Is it possible to assign a second uniform file to some of the players?

eg. citizen_sheet2.vtf ? Would it be via the .vmt files of each character?

Thanks in advance
Posted 15 years ago2008-11-24 17:40:44 UTC Post #259019
That may require coding, or changing the combine models to citizens with different skins than the default.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2008-11-24 18:21:22 UTC Post #259020
That would require you to edit the model in some way. Zombie Master uses a system where each citizen (9 males, 9 females) had different outfits so that they look like regular civilians. HL2 just swaps the heads over and use the same body model. When browsing the Zombie Master model folders i noticed that each outfit was applied to an individual model. It may be possible with hexxing though.

However, to include it in the game engine then somewhere along the line you will need to do some coding.
monster_urby monster_urbyGoldsourcerer
Posted 15 years ago2008-11-25 06:53:49 UTC Post #259032
Thanks for the feedback. Yes that's right - there's 9 male models that use the same uniform skin (citizen_sheet.vtf). I would like 4 of the male characters to use that file and 4 others to use my custom file - citizen_shee2t.vtf. I'm happy to use code but have never coded for HL. Could anyone tell me which files need changing and how? Or does a tutorial exist?

Thanks again
Posted 15 years ago2008-11-26 07:33:00 UTC Post #259083
Anyone? :)
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