alarms Created 20 years ago2003-07-23 11:25:12 UTC by Black Cat Black Cat

Created 20 years ago2003-07-23 11:25:12 UTC by Black Cat Black Cat

Posted 20 years ago2003-07-23 11:25:12 UTC Post #580
when i put an ambient generic in i can get the map to run because there is something wrong with sound i chose <i chose it from the gearbox folder because the valve one does not have any sound files in> I perticuly wanted the sound from we got hostiles when the fire doors close.
Posted 20 years ago2003-07-23 15:41:50 UTC Post #581
I suggested valve-erc because the telefragged.com Wally downloads don't work. I've tried all 20 or so of them. And the sound's called warn3, warn1 is a decent alarm sound, though. One more thing, Black Cat: Make sure that if you unpack the models, you unpack them from pak1 if you're using the HD pack, otherwise, you go back to low-res graphics.
Posted 20 years ago2003-07-23 21:03:38 UTC Post #582
The problem was I take so long time to write on english for me so your reply get in before my.
I use my lexicon so I can spell, and what takes time.
Whats life.

[It is no problem Tlax... it is always good to have another opinion on things, and another link. I managed to get my latest copy out of telefragged :-)]
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