Possible to make the shy move ? Created 15 years ago2009-03-16 07:28:10 UTC by fold fold

Created 15 years ago2009-03-16 07:28:10 UTC by fold fold

Posted 15 years ago2009-03-16 07:29:20 UTC Post #264162
While working on this ship of mine. I held the possibility to be able to climb the masts more than making the entire ship a func door so I could add it a wave like effect. Now that I've made the masts climbable I'd still like to think of a way to add a ocean atmosphere to the surroundings of the ship.

If adding two entities to one block is impossible as it is, could I then create an entity of the enviroment, in this case the sky box arround the ship at sea, to act as a func_door. I also thought about using trigger_push entities to active after one another to push the player from side to side (not too badly though). A third idea was somehow alter the gravity to change its direction to a 20? angle to both sides of the ship.

SInce I've not mapped for years and am lacking skill on how to create this enviroment for the ship, I'd appreciate help. Any thoughts ?

PS. By Shy I do mean Sky... (thread title)
Posted 15 years ago2009-03-16 07:37:16 UTC Post #264163
Wow seems complicated, but i'm sure someone here, or yourself will think of a simple/creative solution eventually... Spirt probably also has something to help you with this btw...
Captain Terror Captain Terrorwhen a man loves a woman
Posted 15 years ago2009-03-16 08:43:03 UTC Post #264166
Yeah, spirit has movewith, just make a func_door and set every other part of the ship to move with it. Simple. One of Spirit's first features has you covered right there.
http://www.goannasvencoop.com/sphinx/FTP/mods/spirit_of_half-life/
Spirit Downloads. I recomend 1.5a4, since it's the latest official build.
Notewell NotewellGIASFELFEBREHBER
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