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Applying Texture Question
Created
15 years ago
2009-06-06 21:45:45 UTC
by
kkkaiden
Forums
HL Engine Discussion
View Thread
Created
15 years ago
2009-06-06 21:45:45 UTC
by
kkkaiden
kkkaiden
Posted
15 years ago
2009-06-06 21:45:45 UTC
Post #268038
I have a 6 sided block can I make each face of the block a different texture?
kkkaiden
Captain Terror
Posted
15 years ago
2009-06-06 21:56:16 UTC
Post #268039
yes in almost ever case. I think only origin and aaatriggers and clips must be used on all sides of the brush they're on?
Captain Terror
when a man loves a woman
Tetsu0
Posted
15 years ago
2009-06-06 21:57:53 UTC
Post #268040
In addition to what El Capitian said, make sure that you don't mix water textures with solid textures either. Else it results in a sloppy "Mixed Face Contents" error
Tetsu0
Positive Chaos
Alabastor_Twob
Posted
15 years ago
2009-06-06 22:05:17 UTC
Post #268041
And doesn't this also apply to the sky texture?
Alabastor_Twob
formerly TJB
kkkaiden
Posted
15 years ago
2009-06-06 22:33:56 UTC
Post #268042
Thanks for replying so quickly, can you tell me how to make only 1 face a different texture?
kkkaiden
Alabastor_Twob
Posted
15 years ago
2009-06-06 23:14:03 UTC
Post #268043
Use the texture application tool, and click on a face to select it. Select the texture you want to use, and then click apply.
Alabastor_Twob
formerly TJB
kkkaiden
Posted
15 years ago
2009-06-06 23:39:20 UTC
Post #268044
Thank you!
kkkaiden
Killer-Duck
Posted
15 years ago
2009-06-07 03:38:47 UTC
Post #268045
Or, with the texture application chosen, just right-click on a face in the 3D-view.
Killer-Duck
Captain Terror
Posted
15 years ago
2009-06-08 14:14:58 UTC
Post #268069
Oh yeah forgot abbout water, probably one of the most important ones, and NO, you can mix sky textures with others with no problem.
kkkaiden:
Here's
a list describing all the Half-Life Goldsource texture types in detail by Tommy14.
Captain Terror
when a man loves a woman
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