Hey guys.
Just wanted to show off a little something I've been doing recently. Basically, after seeing Black Mesa's flex modeling technique that can create hundreds of unique faces, I decided that the science team in HL1 could stand to be a little more varied.
So, using the Blue-Shift model Rosenberg head as a template I created 4 sub model heads, all the same size but with major adjustments to facial features. Once that was done I created 3 different skins for the head mesh. The result was 12 unique bald scientists of varying age. Yay! However, by adding another set of sub models for hair, and another for facial hair and possibly another for accessories (glasses, pencils behind ears and so forth) there could be an overwhelming number of variations.
Here's my problem, I cannot model worth a shit. I would like someone, preferably with a decent amount of modeling and skinning experience to create hairstyle models. The general head shape is the same for all 4 sub models so 1 hairstyle would fit all 4 heads. However if all 4 hairstyles used the same skin, then they could easily be re-coloured by myself to fit the skins used on the faces.
If your interested in helping out, let me know. If you just like the sound of this project, you can let me know that too.