I'm playing two games at the moment; Disco Elysium and The Outer Worlds.
Disco Elysium is a super dense, text heavy (seriously) rpg about a detective with amnesia who is tasked with solving a murder. There's no combat or stats in the traditional rpg sense. Instead, you put "stat points" into different aspects of the main characters personality, and those aspects become part of the story in a really cool way that's kind of hard to explain. Essentially each aspect of the main character become characters of their own, chiming in with advice and flavor text.
I'm really impressed with the writing in this game. Give it a try if you're into deep rpgs.
As for The Outer Worlds, I'm really not feeling it to be honest. I thought I'd love it seeing as it's made by Obsidian and it's been called a spiritual successor to Fallout New Vegas, but I can't help but feel like... Something's missing? I dunno.