Organic Modellers Created 13 years ago2011-01-05 20:00:16 UTC by Dimbeak Dimbeak

Created 13 years ago2011-01-05 20:00:16 UTC by Dimbeak Dimbeak

Posted 13 years ago2011-01-05 20:00:16 UTC Post #288699
Theoretical Disaster is currently looking for modellers who can map organic things, such as aliens or the needed labcoat model. I have been inspired by Mist of Stagnation and decided to try making some concept art.

What do you think of this?
User posted image
This is Lyda, the character the player fights at the ending chapter: "Lyda's Lair". This will be the first organic material. Below will be the needed animations.
Idle1 Just standing there, stumbling a little.
Idle2 Like Idle1, only scratches self with leg, looks odd.
Idle3 Trips a bit, stands around.
Jump Does a large jump and spreads apart legs.
Die Stumbles over and opens mouth very large, then falls to ground.
Dead Dead.
Strike1 Uses one hand to strike player.
Strike2 Uses both hands to strike player.
Shock Opens hand and strikes lightning.
Teleport Opens hand and gives the animation of an alien spawning.
Runslow runs as fast as player
Runfast Runs as fast as lightning.

The second project is the much needed labcoat model. There is no concept art for this.
All that the model needs to be is a scientist edited so that his labcoat just sits there, also the labcoat buttoned up.

Who thinks they're up for it?
Dimbeak DimbeakRotten Bastard
Posted 13 years ago2011-01-05 21:17:02 UTC Post #288701
lol

this looks like the snapbug model. You might as well just enlarge the snapbug model and get someone to animate it for you.
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 13 years ago2011-01-05 21:24:47 UTC Post #288702
Hey! It's my first try at concept art and it looks weird!
Dimbeak DimbeakRotten Bastard
Posted 13 years ago2011-01-05 21:34:53 UTC Post #288703
I didn't say it looked weird, just said it looked similar to something that already exists, but never made it into the final game
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 13 years ago2011-01-05 21:49:07 UTC Post #288704
Heres da thing tho: LYDA IS LARGE AND FAST AND HAS ALL THESE WEIRD ANIMATIONS I GIVE HIM/HER, and trust me, more concept art may be acomin.
Dimbeak DimbeakRotten Bastard
Posted 13 years ago2011-01-05 21:53:04 UTC Post #288705
So? The Snapbug has no animations, and it's not like you can't increase it's size...?
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 13 years ago2011-01-05 21:54:30 UTC Post #288706
LYDA IS DIFFERENT! Nothing like the snap bugs! It wears a big metal diaper-thing and had scales and gills and claws! Also, it could be refered to as monster_spider.
Dimbeak DimbeakRotten Bastard
Posted 13 years ago2011-01-05 22:01:42 UTC Post #288708
looks like a voltigore, with a creepy face.. We can reskin the voltigore with ms paint to look like that, I can maybe code one for u, and then you'll have your own boom mod, wait, that might not be a good idea.

SERIOUSLY though about that labcoat, how come you don't go with a brush func_wall or something? I see that alot in mods.
Posted 13 years ago2011-01-05 22:04:44 UTC Post #288709
Bravo for actually having concept art at all, really.

I'm thinking a modified voltigore model might work here. The head would have to be totally redone, though.

Does this have two legs or four?
Posted 13 years ago2011-01-05 22:05:09 UTC Post #288710
How does I make it an item_suit, besides, I want it to be organic.
I see that alot in mods.
This won't just be your average mod, I want it to be OP4-worthy kinda perfect or at least Blue Shift worthy (even though that mod sucked).
Dimbeak DimbeakRotten Bastard
Posted 13 years ago2011-01-05 22:06:46 UTC Post #288711
Give me a while and I'll have that lab coat for you.
Posted 13 years ago2011-01-05 22:09:04 UTC Post #288712
I'm thinking a modified voltigore model might work here. The head would have to be totally redone, though
Not only the head, but the legs, the little tentacles sticking out of him, needs to be smaller, legs need LOOOOOONGER, needs long claw hands, head needs to be connected to stomach, cant have a tail or have a shell.
Does this have two legs or four?
Eight, reffered to as monster_spider.
Dimbeak DimbeakRotten Bastard
Posted 13 years ago2011-01-05 22:16:44 UTC Post #288713
reffered to as monster_spider.
So you want an actual monster entity with AI?
That's tough.
The Mad Carrot The Mad CarrotMad Carrot
Posted 13 years ago2011-01-05 22:18:47 UTC Post #288714
Hey, potatis_invalido is my magic code-man. He was able to make a weapon_ak47 entity, weapon_chainsaw entity, and a weapon_hammer entity. He also changed the color of the text and added a pedometer-like thing where u cant die by being shot in the feet, but you become really slow.
Dimbeak DimbeakRotten Bastard
Posted 13 years ago2011-01-05 23:26:09 UTC Post #288715
How's this? You can't just "remove the scientist and leave the labcoat", so I had to do a bit of manipulation. It's also flat because I'm assuming, as an HEV suit replacement, you'll want it hanging somewhere.
User posted image
Download
Posted 13 years ago2011-01-05 23:38:01 UTC Post #288716
Wow! Thanks man! You rock way tooo HARD! Wow!
Dimbeak DimbeakRotten Bastard
Posted 13 years ago2011-01-07 22:17:51 UTC Post #288786
LOL, I don't think he wanted the LD Scientist labcoat...
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 13 years ago2011-01-07 22:26:30 UTC Post #288787
LOL, fuck you too, Joe.
Posted 13 years ago2011-01-07 23:42:08 UTC Post #288791
Evidently, he doesn't mind.
I think it looks great.
Notewell NotewellGIASFELFEBREHBER
Posted 13 years ago2011-01-08 00:33:08 UTC Post #288796
It looks good and all, was just saying i don't think he wanted the LD coat.
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 13 years ago2011-01-08 00:36:57 UTC Post #288798
LD Coat?
Crollo CrolloTrollo
Posted 13 years ago2011-01-08 05:00:52 UTC Post #288814
Low-Def
User posted image
As apposed to Gearbox High-Def
User posted image
Or A.I's beautiful Super-Def :)
User posted image
monster_urby monster_urbyGoldsourcerer
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