hey people this time I have a more complicated question I'm not even sure if it's possible at all. But I'm pretty sure I saw something like that being done before..
Following situation.
A have a tank standing at a location. Now when the player comes in the range I want the tank turret to rotate towards me and then back to another more important target. A simulated shot (env_explosion) will get fired and then I want to tank to drive away.
For the rotating turret I've used a func_trackchange what works just fine till now. But the new problem for me now how do I link it with a track_train.
I've tried using a trigger_changetarget linking it to the main chassis of the tank which is already assigned as a track_train but of course it wont work.
Do you know of any other possible ways how to simulate what I'm trying to do?