I've compiled map. Everything was ok. When i connecting map on cs 1.6 there shows error: HOST ERROR: PF_precache_model. In error guide i've red that error can cause: Precache is a game memory problem. It often could be you have a bad path/name for a
sprite/model/wav. But it can also be that you have too many
kinds or too large sprites, models(400 obj limit?), wav sound files(limit<3min) or
entitys(data limit ~0.5M) and have overfilled the space setup for them.
But i don't use any models, sprites or sounds. I don't know what to do. Big thanks who will help me
Maybe take an eye on rmf? http://www.mediafire.com/?mmk9af3h30zoi4m