Goldsrc Movement coding problem Created 11 years ago2013-08-02 13:35:02 UTC by intangible intangible

Created 11 years ago2013-08-02 13:35:02 UTC by intangible intangible

Posted 11 years ago2013-08-02 13:35:02 UTC Post #314669
Hi everyone,

currently, we are working on a HL1 mod and have run into a stumbling block. We are trying to add a new type of movement (dodging:left, right, forward, back) but once we introduce fakelag, the prediction is off.

Our question is: Is it possible to extend hl1 pmove and prediction systems to add custom movement?

Anyone who knows or knows someone who might know, we could really use your help finding a workthrough for this.

Thanks for your time,

Jeremy
Posted 11 years ago2013-08-02 22:09:18 UTC Post #314679
definitely possible. It's seen in Gunman Chronicles. However, I have no idea how to do it.
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