Mini Competition 2 - Colors! Created 5 years ago2014-07-21 23:31:52 UTC by Rimrook Rimrook

Created 5 years ago2014-07-21 23:31:52 UTC by Rimrook Rimrook

Posted 5 years ago2014-07-21 23:31:52 UTC Post #320584
User posted image
Competition type: Map using a set of textures
Engine: Source & Goldsource
Game: HL/HL2 Singleplayer (base game, no mods)
Assets: colors.wad, Source VTF's/VMT's
Deadline: August 22
Judges: The Mighty Atom, Rimrook

In this mini competition, you will need to use your sense of color and construction to bring an environment to life. You are allowed to use only the textures in the wad but don't worry, there are 90 colors to choose from all across the rainbow.

Allowable vanilla assets include monsters, weapons, pickups, HEV, etc. Is allowable. Sprites, beams, and other env_entities are allowed. Tool textures from ZHLT.wad an VHLT.wad are also allowed.

Prohibited vanilla assets include skyboxes or using the SKY texture. Use a color to define your sky.

Understand it well enough? Now here's the twist!
Your map must be fullbright! Yes fullbright so throw your lighting out the window. This doesn't mean you don't run the RAD compile, but instead enter -ambient 255 255 255 in RAD's command line to fullbright your map. You can also add -nodynbounce and -bounce 0 to save some calculation and speed up RAD. If you have any questions, ask. Not running RAD makes the map lag terribly.

The naming convention for your map file should be mc2_[yourname].bsp so we can easily sort through them. If we can't play your map, we can't judge your map. We will not chase down authors so make sure your map works.

Judging will be based on your clever use of design, color choices, theme, and mood. All other aspects should be used to enhance either of these four elements.

There will only be 2 winners and 2 prizes.
The first place winner will receive a free Minecraft code provided by Atom.
The second place winner will receive a free full color poster commission of their own design by me. I do print artwork all day everyday and that's how I pay my rent, this is a rare opportunity.

Here is the wad for GoldSource:
Colors.wad

And here are the VTF's and VMT's for Source:
Source VTF's & VMT's

Source mappers: extract the contents of the zip file to the materials folder.

Good luck, and have fun!
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-21 23:37:43 UTC Post #320585
Well im gonna try and make something also finally somewhere where i can only focus on my brushwork :D
But is it just me or does 30 days seem to long for a mini compo? :
Posted 5 years ago2014-07-21 23:47:35 UTC Post #320586
YES YES YES YES YES! :biggrin:

This is a really fun idea Rimmeh! :o I already know what i'm gonna do... :badass:
is it just me or does 30 days seem to long
Yes! Too long FIX PLAZE! (maybe a fortnight or a scoche more)

Also btw rimmeh, maybe down the road consider some ideas for team minicmopos? GameBanana allows team submissions on all there contests, just a thought! :P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 5 years ago2014-07-21 23:48:46 UTC Post #320587
I don't see a problem with that CT , the problem is that you can't split up the prize.
Also ambient_generic is allowed right?
Posted 5 years ago2014-07-21 23:49:34 UTC Post #320588
It'll stay unless everyone later votes to stop and begin judging. If people are finished and just waiting for the timer to run up, we'll cut it short.
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-21 23:56:44 UTC Post #320589
Sounds good, how about custom sounds Rimma?
Captain Terror Captain Terrorwhen a man loves a woman
Posted 5 years ago2014-07-22 00:18:27 UTC Post #320590
This is pretty cool, but guess no down time. I gots things to dos. But of course I will try to enter. I really don't like the full bright though but I guess we'll see.
Posted 5 years ago2014-07-22 00:59:45 UTC Post #320591
"Solid colors? Yay, now I can use all the sharp shadows I want!"
Fullbright only
"Dammit."

I approve of the rule, though. That'll definitely force some more creative usage and brushwork!
Crypt Crypt120% sorry!
Posted 5 years ago2014-07-22 01:08:50 UTC Post #320593
Creativity is paramount in this one.

Custom sound is custom content. It's not allowed. You can use vanilla sounds if they apply, but we're not judging on sound. The rules are a little different on this one, I know. Normally compo maps are judged with everything taken into consideration, but not this one.
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 01:20:59 UTC Post #320594
You can fake lighting and shadows by using geometry of a darker/lighter colour :)
Penguinboy PenguinboyHaha, I died again!
Posted 5 years ago2014-07-22 01:23:07 UTC Post #320595
This is the quick 5 minute example I made for Atom as I pitched the idea. It still looks very 3D despite having no shadows.
User posted image
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 01:26:49 UTC Post #320596
@ Penguinboy, Shh!

Wow looks good Rim!

Knew I've seen this before.
Posted 5 years ago2014-07-22 01:45:19 UTC Post #320597
Yeah, I can think of a few tricks to this. :cool:
Crypt Crypt120% sorry!
Posted 5 years ago2014-07-22 01:51:38 UTC Post #320598
That is so retro!
Posted 5 years ago2014-07-22 01:59:48 UTC Post #320599
That flatshade map is really awesome. I didn't actually think people styled maps like this. I was inspired by an old class assignment and the assortment of markers on my desk.

Either way, it good to see that there are examples so people can ease into it a little better.
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 02:53:27 UTC Post #320603
Cool competition. I am forming an idea.
Strider StriderTuned to a dead channel.
Posted 5 years ago2014-07-22 03:04:15 UTC Post #320604
I tried porting the textures to Source, but something went horribly wrong.
Dimbeak DimbeakRotten Bastard
Posted 5 years ago2014-07-22 08:06:42 UTC Post #320607
Posted 5 years ago2014-07-22 08:08:52 UTC Post #320608
PLZ FIX TWHL! cant post shit!
Posted 5 years ago2014-07-22 08:38:06 UTC Post #320609
I think if you're experiencing a problem that no-one else is having, you'd need to be more specific than that.

(Not using fancy letters, are you? TWHL didn't like my umlauted-"o"s a while back, probably others too.)
Jessie JessieLadytype
Posted 5 years ago2014-07-22 11:59:23 UTC Post #320614
I think it's time to put tetrahedrons to the real test.
Posted 5 years ago2014-07-22 13:07:41 UTC Post #320616
Will you fine print this?
User posted image
Posted 5 years ago2014-07-22 13:09:19 UTC Post #320617
wat

You asking me to print something? I do the art, not the actual printing.
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 13:11:54 UTC Post #320618
Shit, misread that...
User posted image
Posted 5 years ago2014-07-22 13:13:28 UTC Post #320619
Yeah, this is what I do.
User posted image
That was a pretty fun commission, have to admit. :D
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 13:19:46 UTC Post #320620
User posted image
I take no credit, but that's my face right now..
Posted 5 years ago2014-07-22 15:00:31 UTC Post #320622
Dat face.

I played a bit for a few minutes.
User posted image
I WILL COMPETE FOR MY OWN HAND IN MARRIAGE!
wrong compo... sorrrrry.

I'm sure you guys get the idea well enough.
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 15:13:12 UTC Post #320623
Very nice, Rim.
Ghoster, get mapping you.
The Mad Carrot The Mad CarrotMad Carrot
Posted 5 years ago2014-07-22 15:28:31 UTC Post #320626
That's really pretty. :)
Crypt Crypt120% sorry!
Posted 5 years ago2014-07-22 16:09:47 UTC Post #320628
My creativity is currently at 0 i'll probably wait when 10days are left or something.The creativity starts when im under pressure :D
But that Rimrook looks really nice and inspiring.
Posted 5 years ago2014-07-22 16:10:00 UTC Post #320629
Ghoster, get mapping you.
I'M OUT ALREADY
User posted image
User posted image
User posted image
PS Me-262's are mean, especially when heavy modification comes to it..
Posted 5 years ago2014-07-22 17:07:48 UTC Post #320632
I'm ultra curious what the entries will be.
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 18:59:40 UTC Post #320633
Welp, Rimrook just inadvertently gave me an idea that combines what I was considering for the compo with something I've been wanting to do for a bit...
I guess I might as well try to enter this one.
JeffMOD JeffMODCall 141.12
Posted 5 years ago2014-07-22 19:10:30 UTC Post #320634
Singleplayer ? Might you reconsider ?
rufee rufeeSledge fanboy
Posted 5 years ago2014-07-22 19:25:28 UTC Post #320635
I see Rim's screenshots and I'm reminded of Castle Master.
Posted 5 years ago2014-07-22 20:06:57 UTC Post #320638
Custom sound is custom content. It's not allowed...The rules are a little different on this one, I know. Normally compo maps are judged with everything taken into consideration, but not this one.
Yeah durr on me, thanks for the clarification ;) This is gonna be harder than I thought, what with no gimmickry to save me... :P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 5 years ago2014-07-22 20:09:21 UTC Post #320639
If you want to make a deathmatch map, I don't see why not. If you want to port your map to other mods like counterstrike or whatever, just make sure it's at least viewable in HL or make an compo entry version. Remind you, we're not judging gameplay either. This is almost entirely a style competition.
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 20:09:47 UTC Post #320640
I'm in, Rim! :D

Really interesting compo. I'll do that because I think it's really fun to do. I love flatshaded-styled graphics. :3

P.S.: What if I keep a high value on texture scaling (like 4.00)? Does the RAD calculations will be even more fast? Since the textures have just a color you don't have to care about how it looks (and also because it's fullbright I guess).
Alberto309 Alberto309weapon_spaghetti
Posted 5 years ago2014-07-22 20:18:51 UTC Post #320641
I can't imagine the compiles are gonna be very long no matter what you do ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 5 years ago2014-07-22 20:35:14 UTC Post #320642
[u]--UPDATE--[/u]
Got a note from Kachito with a free Apocolyptic Mayhem key. Never heard of the game before but it looks like a lot of fun. It's kinda like Twisted Metal with more racing elements to it. He offered it to be in the prize pool. Not sure how to reorganize the prizes yet but I'll get back to you on that when I think of something.

If you guys want more to look at, check out the following links.
Proteus
Fez
Hyper Light Drifter
Journey
Outland
Guacamelee
General color palettes

I'm sure there are ton more games but that's all I could think of.
Hope this gets more people inspired :3
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 20:38:28 UTC Post #320643
We could also do it like this: the first place winner gets to CHOOSE his prize, second place winner after that and then the third place winner. So if the first place winner chooses the Minecraft code, too bad for the second and third place winners.
The Mad Carrot The Mad CarrotMad Carrot
Posted 5 years ago2014-07-22 20:59:05 UTC Post #320644
What if I wanted a cute Russian girl with nice tits and a great body? How does that work?
Posted 5 years ago2014-07-22 21:07:50 UTC Post #320645
If that's how this prize thing is working than I'll be damned sure to take gold and choose one (1) Ellen Page.
Crypt Crypt120% sorry!
Posted 5 years ago2014-07-22 22:46:44 UTC Post #320650
What if I wanted a cute Russian girl with nice tits and a great body? How does that work?
There are websites for that.
Tetsu0 Tetsu0Original Cowboy
Posted 5 years ago2014-07-22 22:52:39 UTC Post #320651
There are mail-order brides for that.
Rimrook RimrookGoldsource Guru
Posted 5 years ago2014-07-22 22:53:43 UTC Post #320652
There are cute Russian girls for that.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 5 years ago2014-07-23 01:36:35 UTC Post #320653
hey does the new VHLT require the BLACK texture to compile or something?
My compile keeps quitting saying the following:
[quote] Warning: ::FindTexture() texture BLACK not found!
Including Wadfile: program files (x86)steamsteamappscommonhalf-lifevalvezhlt.wad
  • Contains 1 used texture, 7.14 percent of map (8 textures in wad)
Using Wadfile: program files (x86)steamsteamappscommonhalf-lifevalvecolors.wad
  • Contains 12 used textures, 85.71 percent of map (90 textures in wad)
Wad files required to run the map: "colors.wad;"
Error: ::LoadLump() texture BLACK not found![/quote]

I'm using the black texture "18GRAY5_BLACK" but I'm not using "BLACK" anywhere. I'm using Hammer and the only 2 wads loaded are ZHLT.wad and colors.wad.

Even using the compilator, wad auto detect, or wadinclude is giving me the same error. This sucks quite a bit!
Tetsu0 Tetsu0Original Cowboy
Posted 5 years ago2014-07-23 01:48:32 UTC Post #320654
I believe that BLACK is the texture used on cordon bounds brushes. Try compiling without cordon enabled.
Penguinboy PenguinboyHaha, I died again!
Posted 5 years ago2014-07-23 05:26:23 UTC Post #320655
Done!

Pleez give portrait ofCaptain Carter, wearing Princess Leia's slave bikini from Return of the jedi =P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 5 years ago2014-07-23 07:14:31 UTC Post #320656
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