Scientist animations? Created 8 years ago2015-12-01 16:36:15 UTC by Dallas Dallas

Created 8 years ago2015-12-01 16:36:15 UTC by Dallas Dallas

Posted 8 years ago2015-12-01 16:36:15 UTC Post #327618
I'd like to have a scientist who is idling in the animation named "idle1", and the have him play the animation "wave" every 8 seconds and have that continue over and over - in idle1, wait 8 secs, play wave, back to idle1, wait 8 seconds, play wave and so on...

Is there a way to achieve this?

I was trying to set this up with a scripted sequence, or scripted sequences, and wasnt getting any results. Is there an example of this type of thing somewhere with single animations breaking up a looping animation?

Thanks :)
Posted 8 years ago2015-12-01 21:48:57 UTC Post #327624
the sequences will need to be targetted by a trigger_multiple. wave is not a looping animation so it will not do this automatically. The trigger_multiple should be allowed to be triggered by monsters and box it around the scientist.
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