How the heck do you use SoHL? Created 8 years ago2016-04-08 12:59:00 UTC by EsprimoP EsprimoP

Created 8 years ago2016-04-08 12:59:00 UTC by EsprimoP EsprimoP

Posted 8 years ago2016-04-08 12:59:00 UTC Post #329729
I downloaded v1.2 with Source Code from moddb. Seriously, there's absolutely no info or tutorial on the internet about how to use it... I mean okay, I'm a liiiitle familiar with cl_dll and dlls coding in vs2008, but what about the fgd? The rest? I don't know what is what.
EsprimoP EsprimoPwEight
Posted 8 years ago2016-04-08 14:52:12 UTC Post #329730
The fgd you use in hammer / sledge / jackhammer / whatever world tool you're using. That references the new entities that were coded and packed into the dll.

So you want to make a mod or whatever and put the dlls in the right folder. IDR the proper ones right now, i'm at work... but check your Half-Life folder and see where the dlls are.
Tetsu0 Tetsu0Positive Chaos
Posted 8 years ago2016-04-08 16:03:45 UTC Post #329732
@SourceSkyBoxer
On here? Didn't know about it. Thanks.

@Tetsu0
Okay so It's just the same as the hlsdk 2.3 Got it. I put the client.dll in cl_dll and the hl.dll in dlls. Don't know why I was so confused about it at all...
EsprimoP EsprimoPwEight
Posted 8 years ago2016-04-08 16:39:55 UTC Post #329734
Honestly the best way to start with Spirit is not by coding, it's by using the dlls included in the download and just experimenting with the tools that are already in Spirit.

Check for a readme.html in the zip you downloaded, it has a ton of info on what you can do with Spirit. I hope it's in the 1.9 download, if not look for the 1.8a1 version for the documentation.
Posted 8 years ago2016-04-09 18:53:53 UTC Post #329747
Uuughh... I have to uninstall VS2008 which is over 7GB then install 2010 which is who knows how big, maybe same, maybe bigger. I only have 9.3GB of space on one disk and 26.4GB on another, I'm trying not to fill them too much. Would 2008 work on 1.9?
EsprimoP EsprimoPwEight
Posted 8 years ago2016-04-10 09:07:08 UTC Post #329757
Might work, there aren't many differences between VS2008/VS2010
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