Hey guys, using hammer 3.4 with 3.5 patch. The map is for TFC (a skillmap)
Compiling with vluzacn tools, through batchcompiler
Map compiles fine without sprites, unless I add them
(screen of error)
https://gyazo.com/02454835685ef77f58cad6ff57e1bbf4
It doesn't matter how I put the sprite path, it also does not work when I use valve/sprites as a path (standard).
I did not use any custom sprites, I copied the ones I used from valve/sprites and put them in tfc/sprites/phann and put the paths to them correctly in hammer.
Am I missing something? Do I need to do something else in batchcompiler?
The compile log does not show any error.
Thanks in advance.